Hmm looking at 120 and 144 more closely, yep 144 is the closest to 175 though. The lift is not something I noticed in Cyberpunk and my fps was in the 75fps range with RTX and DLSS enabled. Worth noting though that Cyberpunk's colour grade is using lifted black shades anyway and you'll never get pure dark tones without mods being installed which is something I toyed with to get more natural tones.Yup, it is small but more noticeable when it is changing in real time.
There are some games that you can change the fps slider on the fly and it becomes much more apparent and easier to see.
The flickering at 144 is less pronounced because the floor is already slightly lifted, sorta masks some of the effect.
But to me I am sensitive to the black raise a lot more than the dithering so just point out the recommendation as some maybe like me.
This 60hz one is a real problem for me as any game like cyberpunk with fps at that range is very noticeable. LG have a setting to make 60hz the curve etc so I can mitigate there.
From your pics I can definitely see square 3 raised at 120 vs 144
I play in the dark all the time, that's the whole reason I got an OLED monitor!I never play games in a pitch black room so would be hard pressed to notice that issue tbh but do find the flickering with dark grey backgrounds annoying at 175hz
Dell should be paying MRK for all the support he gives on this thread.
good but not QD-OLED.I just found out by accident that LG are making 37 and 32" OLED panels and will be shown in CES Jan 23. A bit o/t but still relevant in case others not aware and are considering this one.
Report: LG Display will soon start production of 27" and 32" OLED panels
First monitors are expected to arrive in early 2023www.flatpanelshd.com
Yup, I think my point is that for some people the gamma raise is easier to detect than 8 bit dithering, so it wouldnt make sense to shave off 30hz in games so that I can have 10 bit enabled when the downside is easier to detect than what I am trying to fix.I never play games in a pitch black room so would be hard pressed to notice that issue tbh but do find the flickering with dark grey backgrounds annoying at 175hz
QD-OLED is superior technology..Oh sorry, just homed in on OLED and I confess not sure of advantage of QD other than an apparent resistance to burn in over OLED.
My ideal size would be a 32-35 non UW 4k 120hz or more.
Yup, I think my point is that for some people the gamma raise is easier to detect than 8 bit dithering, so it wouldnt make sense to shave off 30hz in games so that I can have 10 bit enabled when the downside is easier to detect than what I am trying to fix.
For the odd game that the vrr flicker is noticeable, I may make the tradeoff and select 144hz to reduce or eliminate it.
Also this screen raises it blacks via ambient lighting, so I get that some won't notice anyways. I'm in a room with one small light and a bigger lg oled, even now I can see the aw screen is greyer than the lg.
Again for others I stress that the things I describe are very very small and 1000x better than lcd blacks.
Yes its the exact same thing. Fortunately LG released a mitigation tool. Allows you to correct the near black for a specific fps eh game averages 100fps, you can bring the native curve to be correct for that range. Unfortunately,it can't eliminate the flickering. The raised blacks and vrr flicker are more of an issue on the 4k screen as the gpu struggle to keep a smooth high fps compared to driving the Dell.Is this similar to the LG tv issue whereby using VRR raised blacks? It could be mitigated by changing some setting but ultimately, I recall it was not something software could fix.
Thanks @JK2022 for doing what I was too lazy to do.
Yup, I think my point is that for some people the gamma raise is easier to detect than 8 bit dithering, so it wouldnt make sense to shave off 30hz in games so that I can have 10 bit enabled when the downside is easier to detect than what I am trying to fix.
For the odd game that the vrr flicker is noticeable, I may make the tradeoff and select 144hz to reduce or eliminate it.
Also this screen raises it blacks via ambient lighting, so I get that some won't notice anyways. I'm in a room with one small light and a bigger lg oled, even now I can see the aw screen is greyer than the lg.
Again for others I stress that the things I describe are very very small and 1000x better than lcd blacks.
Sorry, I was just using cyberpunk as an example of a hard to drive game that averages way below native. I agree that cyberpunk already has raised blacks to the point I thought hdr was broke was weird seeing it so highly recommended in this thread as a hdr showcase. Now Ori.... Thats great HDR.Hmm looking at 120 and 144 more closely, yep 144 is the closest to 175 though. The lift is not something I noticed in Cyberpunk and my fps was in the 75fps range with RTX and DLSS enabled. Worth noting though that Cyberpunk's colour grade is using lifted black shades anyway and you'll never get pure dark tones without mods being installed which is something I toyed with to get more natural tones.
Dell should be paying MRK for all the support he gives on this thread.
Ok ill definitely try that, didn't know it had hdr support.My go to game for showing off OLED is Tetris Effect, 0 black background and stunning contrast with the effects. If you haven't tried, see if there is a demo available or something.
Ok ill definitely try that, didn't know it had hdr support.