TC is more than just a few more ships/sectors.
1) Lots of new ships inc 5 new ship classes. There must be over 100 new ships available.
2) Lots of new sectors inc the entire earth system. Without counting there must be over 40 new sectors.
3) a new easier to use interface
4) An M0 you can actually get and use without scripts.
5) complete rework of the entire weapon chart, gone are the days of alpha beta and gamma weapons.
6) addition of 10+ new weapons.
7) 10 or so different plots for you to follow at your will.
8) new mission types and rewards
9) cant think of any more but im sure there are a lot more.
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1, already played with the vast majority of them in xtm long before TC's release.
2, again as xtm player nothing new here, in fact xtm had more.
3, debatable i prefer the x3r one but thats just preference.
4, do you mean the aran? its broken atm.
5, thats a bad thing the different levels of weapons added a lot of depth to picking out a good array.
6, the new weapons are nice, i love the ISR but many have poor balancing.
7, they are a bit unpolished but plots are always good.
8, not many new mission types and the new ones are a bit.... wonky.
while TC is a improvement far too much of its content was copied straight from xtm and many aspects need polishing.
but with TC being such a small new release you do have to wonder what is currently in the works.