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10GB vram enough for the 3080? Discuss..

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Well I started reading this thread at page 1 and still haven't seen any technical reason. I have however seen people post without knowing what a GB is, while others weren't able to understand the numbers they were reading in Afterburner.
As one of the more belligerent and purposefully ignorant (when it comes to aknowledging other people's arguments) members in the thread, the fact that your only takeaway is to point out that "some people don't know what a GB is" comes as precisely zero surprise. You are one of the more predictable members when it comes to not engaging in rational discussion.

Well said, the point has been proven now without doubt.

We have games now where the 3080 has the grunt to run them but due to the lack of video memory gets it’s trousers pulled down in minimum FPS in Godfall.

We also have a few 3080 owners who have shared their experiences with lack of video memory causing issues in other games that the 6800 XT does not see.

However these claims are often ignored or rubbished by the usual few in here. Excuses and goal post moving is rife. It’s almost like a cult, the denial is strong but now the point has been proven there’s no need to keep going over it. It’s all explained a few pages back and more.

No doubt someone will quote this post, denying the above despite what’s been posted so it can be regurgitated all over again. :p

In the end it means nothing hence why it's best to just read the thread for light entertainment and not get involved. The thread has become a soundboard for people with no desire to discuss anything and instead just engage in "broken record" rhetorical questions and confirmation bias.

It's still worth checking every month or two though to see if there are any games or benchmarks arriving on the scene yet that do push VRAM limitations. :)
 
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Well said, the point has been proven now without doubt.

We have games now where the 3080 has the grunt to run them but due to the lack of video memory gets it’s trousers pulled down in minimum FPS in Godfall.

We also have a few 3080 owners who have shared their experiences with lack of video memory causing issues in other games that the 6800 XT does not see.

However these claims are often ignored or rubbished by the usual few in here. Excuses and goal post moving is rife. It’s almost like a cult, the denial is strong but now the point has been proven there’s no need to keep going over it.

Yet the 6900XT with 16GB of VRAM has to turn down modern settings to run CP2077 as you mentioned yourself :D

Other titles such as The Medium also suffer the same fate, really anything that uses modern techniques.

But back on topic, still no technical reason why 10GB is not enough :rolleyes:
 
As one of the more belligerent and purposefully ignorant (when it comes to aknowledging other people's arguments) members in the thread, the fact that your only takeaway is to point out that "some people don't know what a GB is" comes as precisely zero surprise. You are one of the more predictable members when it comes to not engaging in rational discussion.

Well when most people on here make as much sense as the flat earther...
 
In the end it means nothing hence why it's best to just read the thread for light entertainment and not get involved. The thread has become a soundboard for people with no desire to discuss anything and instead just engage in "broken record" rhetorical questions and confirmation bias.

It's still worth checking every month or two though to see if there are any games or benchmarks arriving on the scene yet that do push VRAM limitations. :)
You really hit the nail on the head, as can be seen by the posts above.
 
Yet the 6900XT with 16GB of VRAM has to turn down modern settings to run CP2077 as you mentioned yourself :D

Other titles such as The Medium also suffer the same fate, really anything that uses modern techniques.

But back on topic, still no technical reason why 10GB is not enough :rolleyes:


Those are just unoptimized games though so no one cares. Amidoingitright cause that's the argument for every games that needs more than 8gb vram these days
 
This thread is great! :D

Well said, the point has been proven now without doubt.

We have games now where the 3080 has the grunt to run them but due to the lack of video memory gets it’s trousers pulled down in minimum FPS in Godfall.

We also have a few 3080 owners who have shared their experiences with lack of video memory causing issues in other games that the 6800 XT does not see.

However these claims are often ignored or rubbished by the usual few in here. Excuses and goal post moving is rife. It’s almost like a cult, the denial is strong but now the point has been proven there’s no need to keep going over it. It’s all explained a few pages back and more.

No doubt someone will quote this post, denying the above despite what’s been posted so it can be regurgitated all over again. :p

Has it? Still waiting for these "multiple" games that yous keep mentioning but not actually posting them other than "godfalllllllll". Can't exactly deny something if people aren't posting all these games which are having issues with vram can we? Can tell you work for amd, all talk and no action :D :p

At first it was hzd = debunked then re village and as pointed out, a 3080 actually performs better when ray tracing is used and vram is also not a problem as proved in the side by side video, well unless you like worse IQ and turn ray tracing off. Didn't some also say MS flight sim was one? But then someone posted a video showing the 3080 performing better???

PS. have we actually got a video where godfall is compared with a 3080/6800xt and where ray tracing is used as I can only see one side by side video comparison but they had ray tracing off....

Yet the 6900XT with 16GB of VRAM has to turn down modern settings to run CP2077 as you mentioned yourself :D

Other titles such as The Medium also suffer the same fate, really anything that uses modern techniques.

But back on topic, still no technical reason why 10GB is not enough :rolleyes:

Good point, people are debating whether the 3080 will have enough vram going forward, meanwhile, amd rdna 2 was DOA since it has had to turn settings down or even completely off straight away on day 1 :cry: There also happens to be far more titles where this needs done than vram titles.

But godfall.....

QosTYjt.png

:cry:

I loved it when certain people latched on to hzd for their crusade and when pointed out it was a game issue.... :cry:
 
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Has it? Still waiting for these "multiple" games that yous keep mentioning but not actually posting them other than "godfalllllllll". Can't exactly deny something if people aren't posting all these games which are having issues with vram can we? Can tell you work for amd, all talk and no action :D :p

At first it was hzd = debunked then re village and as pointed out, a 3080 actually performs better when ray tracing is used and vram is also not a problem as proved in the side by side video, well unless you like worse IQ and turn ray tracing off. Didn't some also say MS flight sim was one? But then someone posted a video showing the 3080 performing better???

PS. have we actually got a video where godfall is compared with a 3080/6800xt and where ray tracing is used as I can only see one side by side video comparison but they had ray tracing off....



Good point, people are debating whether the 3080 will have enough vram going forward, meanwhile, amd rdna 2 was DOA since it has had to turn settings down or even completely off straight away on day 1 :cry: There also happens to be far more titles where this needs done than vram titles.

But godfall.....

:cry: QosTYjt.png

:cry:

I loved it when certain people latched on to hzd for their crusade and when pointed out it was a game issue....
I've mentioned Godfall after seeing the huge drop to minimum FPS for 8/10GB cards.

Actual 3080 owners in this thread mentioned other games.
I can't fathom the utter nonsense coming from people saying 10GB is enough even when there is ample evidence form multiple games that show it isn't.

My own experience with my 3080 is that most times it is enough but on some occasions it utterly tanks. DCS Normandy map with quick mission against lots of enemies utterly tanks a 3080 on my Pimax 8KX. Oh but that's only one map in one sim game and with a Pimax 8KX VR HMD, so that's an outlier and doesn't count. My 6800 non XT (now sold) played that DCS Normandy mission on my Pimax 8KX far better than the 3080. So it absolutely wasn't a lack of GPU grunt but the VRAM limit.

You can't win with these people who keep moving the goalposts to mean "10GB is enough in the games I care about and we can dismiss the rest".

So what is it guys? Is 10GB enough as long as we stop finding instances where it isn't?
What excuse will you come up with this time? Is this another Console port or a game with a low metascore so its invalid for comparison to prove that 10GB is not enough in all situations?

How many games have to tank the FPS before it becomes valid?

HZD had a patch to fix the issue, so it was understandable why it looked like a VRAM issue as the textures were displaying as lower quality than they should have.

Resident Evil Village has problems on the 8GB GPUs, you made up the part about people saying it affected the 3080. I think you made up the part about MS Flight Sim too, can't recall anyone saying that uses a lot of video memory other than system memory but perhaps you will dig up a post that says otherwise.

Other than RTX settings in a few sponsored games, what does RDNA2 have to turn down exactly? I am curious to know since you seem very knowledgeable on the subject.
 
List them please as I am not going through 101 pages of posts to find games and tbf, I have read most of this thread and most of the time, re village, hzd and godfall are the ones mentioned when people are talking about vram.

It wasn't me who said about re village, it was either you or someone else who said about re village being another game which performed better because of more vram and someone linked a benchmark to prove this and turned out in the end that was because ray tracing was turned off..... when turned on, nvidia cards took the lead.

@TNA I think you were the one who mentioned about flight sim????

I don't think you will find a post from me saying that 8gb isn't a problem, given I also stated it isn't enough and certainly not for 4k going forward so not sure why people keep bringing a 3070/8gb gpus into a thread about the 3080/10gb vram....

If you read my post to idcp, I never debunked IDCP post did I? I asked what game it was as I got no clue what it is going from a map name.... And again, is this a case of multiple people having this issue? Is it actually down to vram and not something else causing the problem?

Are there any side by side comparisons for godfall with ray tracing turned on??? As from just looking at videos of both when ray tracing is used, 6800xt doesn't look too good including them min fps :eek: So seems like it could possibly end up like RE village i.e. no ray tracing, amd perform better, ray tracing turned on, nvidia win


Like I said, it is pointless this until people start listing all these games which are supposedly being "crippled" solely because of the 3080s vram AND with some actual proof. What's so hard about that?

Come on matt, you should know by now that amd can't play any ray traced game because of the lack of hardware grunt and no dlss tech. @ acceptable res. and fps (re village being an exception and because it has been purposely held back for obvious reasons) so basically anything with ray tracing..... If you/others are making a big song and dance out of 1-2 games (if even that.....) where the 3080 "may" need to drop settings and using this as a hammering point as to why the likes of a 3080 will suffer then the same could be said for rdna 2 where it is "already" struggling....... So of the top of my head games where rdna 2 can't cope and needs RT turned right down or more likely off completely: the medium, deliver us the moon, cyberpunk, control, metro enhanced, watch dogs legion, crysis remastered. Of course, some might be ok with certain fps and at certain res. which is ok.

Perhaps we should create a thread "rdna 2 good enough for ray tracing? discuss"
 
I can't fathom the utter nonsense coming from people saying 10GB is enough even when there is ample evidence form multiple games that show it isn't.

My own experience with my 3080 is that most times it is enough but on some occasions it utterly tanks. DCS Normandy map with quick mission against lots of enemies utterly tanks a 3080 on my Pimax 8KX. Oh but that's only one map in one sim game and with a Pimax 8KX VR HMD, so that's an outlier and doesn't count. My 6800 non XT (now sold) played that DCS Normandy mission on my Pimax 8KX far better than the 3080. So it absolutely wasn't a lack of GPU grunt but the VRAM limit.

You can't win with these people who keep moving the goalposts to mean "10GB is enough in the games I care about and we can dismiss the rest".

So what is it guys? Is 10GB enough as long as we stop finding instances where it isn't?

Default resolution on that headset is 10,136 X 3160... How do you think that's relevant to 99% of the people involved in this discussion?

3080 is aimed at 4K gamers and you are surprised it has issues running 2.5 times that amount of pixeps
 
List them please as I am not going through 101 pages of posts to find games and tbf, I have read most of this thread and most of the time, re village, hzd and godfall are the ones mentioned when people are talking about vram.

It wasn't me who said about re village, it was either you or someone else who said about re village being another game which performed better because of more vram and someone linked a benchmark to prove this and turned out in the end that was because ray tracing was turned off..... when turned on, nvidia cards took the lead.

@TNA I think you were the one who mentioned about flight sim????

I don't think you will find a post from me saying that 8gb isn't a problem, given I also stated it isn't enough and certainly not for 4k going forward so not sure why people keep bringing a 3070/8gb gpus into a thread about the 3080/10gb vram....

If you read my post to idcp, I never debunked IDCP post did I? I asked what game it was as I got no clue what it is going from a map name.... And again, is this a case of multiple people having this issue? Is it actually down to vram and not something else causing the problem?

Are there any side by side comparisons for godfall with ray tracing turned on??? As from just looking at videos of both when ray tracing is used, 6800xt doesn't look too good including them min fps :eek: So seems like it could possibly end up like RE village i.e. no ray tracing, amd perform better, ray tracing turned on, nvidia win


Like I said, it is pointless this until people start listing all these games which are supposedly being "crippled" solely because of the 3080s vram AND with some actual proof. What's so hard about that?

Come on matt, you should know by now that amd can't play any ray traced game because of the lack of hardware grunt and no dlss tech. @ acceptable res. and fps (re village being an exception and because it has been purposely held back for obvious reasons) so basically anything with ray tracing..... If you/others are making a big song and dance out of 1-2 games (if even that.....) where the 3080 "may" need to drop settings and using this as a hammering point as to why the likes of a 3080 will suffer then the same could be said for rdna 2 where it is "already" struggling....... So of the top of my head games where rdna 2 can't cope and needs RT turned right down or more likely off completely: the medium, deliver us the moon, cyberpunk, control, metro enhanced, watch dogs legion, crysis remastered. Of course, some might be ok with certain fps and at certain res. which is ok.

Perhaps we should create a thread "rdna 2 good enough for ray tracing? discuss"
Wasting your time man. Just enjoy your card. We both know it is a great card and 10GB thus far has not been an issue. No matter what you say and how right you are you won’t change some people’s minds.
 
amd can't play any ray traced game because of the lack of hardware grunt and no dlss tech. @ acceptable res. and fps
I run the following games at 4K with Ray Tracing (RT) on without issue 60+FPS without the need for upscaling technology.

When RT supported games are optimised for the hardware they perform well with RT enabled, i think you'd be surprised if that is your impression.

Dirt 5
Godfall
World of Warcraft
Resident Evil Village
Call of Duty Black ops
Call of Duty Modern Warfare
Shadow of the Tomb Raider

What we've seen is that when RT is only optimised for one vendor, the RDNA2 cards do not perform as well.

As with all RT seen so far in games though, the improvements to image quality are debateable and not worth the performance cost, even though the hardware has the grunt to run them - when optimised properly.
 
Been playing a lot of No Man's Sky recently, and if you don't mess with the ini to allow it to cache textures & disable their streaming then the game is a LOT more stuttery than if you do, but if you do then I can easily see it top 10 GB. Would be a nice title for investigation if anyone with these cards wants to (my suggestion is to use capframex for data gathering & comparison). 10 GB is probably still good here though, but of 8 GB I'm more doubtful.
 
Wasting your time man. Just enjoy your card. We both know it is a great card and 10GB thus far has not been an issue. No matter what you say and how right you are you won’t change some people’s minds.

I'm loving this more than gaming right now tbh :p Your honour this person committed murder... Ok show us the evidence...... Godfalllllllllll....... Anything more substantial than that?....... Godfallllllllllllllllllll!......

Case dismissed!

QdBn8A2.gif

:D

Although looks like godfall might also be debunked too given the performance when ray tracing is turned on for a 6800xt......

64JABaz.png

Genuinely love to see a side by side comparison now as 3080 definitely seems to be doing quite a bit better when ray tracing is turned on.

Been playing a lot of No Man's Sky recently, and if you don't mess with the ini to allow it to cache textures & disable their streaming then the game is a LOT more stuttery than if you do, but if you do then I can easily see it top 10 GB. Would be a nice title for investigation if anyone with these cards wants to (my suggestion is to use capframex for data gathering & comparison). 10 GB is probably still good here though, but of 8 GB I'm more doubtful.

I think no mans sky generally runs better on nvidia hardware regardless of vram. Not tried it on my 3080 though tbf but definitely had a lot of issues with my vega 56 (where I had to go and tweak the ini files and not because of vram) where as a friend who was playing it at the time had a far better experience with his 1080ti, which was weird given it's vulkan based.

I run the following games at 4K with Ray Tracing (RT) on without issue 60+FPS without the need for upscaling technology.

When RT supported games are optimised for the hardware they perform well with RT enabled, i think you'd be surprised if that is your impression.

Dirt 5
Godfall
World of Warcraft
Resident Evil Village
Call of Duty Black ops
Call of Duty Modern Warfare
Shadow of the Tomb Raider

What we've seen is that when RT is only optimised for one vendor, the RDNA2 cards do not perform as well.

As with all RT seen so far in games though, the improvements to image quality are debateable and not worth the performance cost, even though the hardware has the grunt to run them - when optimised properly.

By "optimised", you basically mean, minimal ray tracing effects.... Tomb raider.... the worst implementation to date.

As for black ops, had a quick look and I wouldn't say the 6800xt is acceptable, at least not for my standards

cF9Espi.png
 
I'm loving this more than gaming right now tbh :p Your honour this person committed murder... Ok show us the evidence...... Godfalllllllllll....... Anything more substantial than that?....... Godfallllllllllllllllllll!......

Case dismissed!

QdBn8A2.gif

:D

Although looks like godfall might also be debunked too given the performance when ray tracing is turned on for a 6800xt......

64JABaz.png

Genuinely love to see a side by side comparison now as 3080 definitely seems to be doing quite a bit better when ray tracing is turned on.



I think no mans sky generally runs better on nvidia hardware regardless of vram. Not tried it on my 3080 though tbf but definitely had a lot of issues with my vega 56 (where I had to go and tweak the ini files and not because of vram) where as a friend who was playing it at the time had a far better experience with his 1080ti, which was weird given it's vulkan based.



By "optimised", you basically mean, minimal ray tracing effects.... Tomb raider.... the worst implementation to date.

As for black ops, had a quick look and I wouldn't say the 6800xt is acceptable, at least not for my standards

cF9Espi.png
One murder isn't enough now for a conviction? Haha, I've heard it all now. :D

These are the only benchmarks I know that compare multiple GPUs on the same system at max settings with RT on, using the same settings, system and testing area.

y3oB8PF.png

PXZ8N2e.png

9H7iBlU.png

QIF1Ep7.png

Tomb Raider was just one game, there are others where it works just fine which i mentioned. I know that goes against your bias and narrative, but just telling you how it is.

As for the COD games, you are right. None of those FPS are acceptable from either vendor unless RT is off regardless of brand.

However you can average well over 60 and have minimum FPS just below 60 with a 6900 XT on the latest drivers if you so desire in those COD games. I believe Modern Warfare FPS is even higher, but it's been a while since I've tested it.

For me I like to keep around 120 FPS with dips to 100 minimum at max settings with RT off at 4K. You are putting yourself at a disadvantage otherwise in the game by running FPS that low.
 
As with all RT seen so far in games though, the improvements to image quality are debateable and not worth the performance cost, even though the hardware has the grunt to run them - when optimised properly.

As with all RT maximun settings seen so far in games though, the improvements to image quality are debateable and not worth the performance cost, even though the hardware has the grunt to run them - when optimised properly.
 
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One murder isn't enough now for a conviction? Haha, I've heard it all now. :D

These are the only benchmarks I know that compare multiple GPUs on the same system at max settings with RT on, using the same settings, system and testing area.

y3oB8PF.png

PXZ8N2e.png

9H7iBlU.png

QIF1Ep7.png

Tomb Raider was just one game, there are others where it works just fine which i mentioned. I know that goes against your bias and narrative, but just telling you how it is.

As for the COD games, you are right. None of those FPS are acceptable from either vendor unless RT is off regardless of brand.

However you can average well over 60 and have minimum FPS just below 60 with a 6900 XT on the latest drivers if you so desire in those COD games. I believe Modern Warfare FPS is even higher, but it's been a while since I've tested it.

For me I like to keep around 120 FPS with dips to 100 minimum at max settings with RT off at 4K. You are putting yourself at a disadvantage otherwise in the game by running FPS that low.

Have you not watched any serial killer/court based shows then? :D Generally you need to have quite a lot of evidence to back up said claims and said evidence needs to have actual substance/weight and not just be a wet fart.

Is that all godfall has for ray tracing, just shadows????

Would like to see footage still though as when watching on youtube, 3080 looks to play better on the whole than a 6800xt with ray tracing on @4k

Yup and again, as mentioned, they only cope ok because the ray tracing effects are already extremely minimal..... yes nvidia go overboard with their implementation but at least you can dial back the settings if you don't have the hardware for it now.

Emmm if going just by that bar/graph for cod, there is quite a difference between 31 min fps and 42 average to 61 min and 72 average..... and iirc, doesn't black ops have dlss too? So you could add another solid 25/30 fps on to that with the dlss quality setting....
 
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As for black ops, had a quick look and I wouldn't say the 6800xt is acceptable, at least not for my standards

cF9Espi.png

Funny how a performance of 48 FPS with 33 min is not acceptable by your standards but a perf of 37 with 32 min is very acceptable and it allows you to trash AMD for their much worse performance. :)
1440p-ultra-1.png


Oh look how poor your card is, you can't even play CP at 1440p...i can't do it either but i get better FPS so your card is trash, mine is great. :D
 
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