Remember when I said VRAM saturation can show various different symptoms, depending on how saturated the capacity is, how the game engine handles this situation etc?That's because it's not
@4k with RT:
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Although iirc, DF found that when doing super quick 180s, textures were already loaded in or/and loaded in quicker if you had more vram.
That was not just me talking about of my bottom.

I've got Deathloop but it never interested me. Gonna have to download it now though and see how it runs.
