• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

10GB vram enough for the 3080? Discuss..

Status
Not open for further replies.
Doesn't get me a copy of Far Cry 6 though, does it? :p To be fair, I may get it anyway, as I'm interested in where 10gb IS enough.

At 4k, the developer has said it's not enough and that's fine, but where would I sit with 3840 x 1600 I wonder?

Get it Bill!!

But only if your not going to be one of them bitter ones that wont admit anything after seeing what we have been saying for months now! :D
 
And yet we have my footage showing VRAM being exceeded and not a budge at all in frame time variance :cry:




Although if you watch the rebar one closely, someone pointed out that the fps gradually gets lower/drops for no reason at all near the end, hence why it isn't always a good idea to force rebar on as shown by HU etc. Especially when it give me the single digit fps drop that tommy experienced.

PS.

Ignore the graphical corruption, even though matt insisted on that being because of vram and nothing else, it was actually a nvidia driver thing, which was fixed with 2 driver updates ago according to their driver patch notes ;) :D

Here is my page file it is all on auto.

Untitled.png

No idea tbh as I don't mess with the page file etc., all I know is that your RAM usage doesn't look right based on mine and several others RAM usage in the FC 6 thread.
 
Get it Bill!!

But only if your not going to be one of them bitter ones that wont admit anything after seeing what we have been saying for months now! :D

Yet again, have to correct this one.... No one has never denied tommy etc. results, only ever posted out facts, reasons for said behaviour and that it obviously isn't a simple case where you can apply the same paintbrush across the board i.e.

- in all those threads, the vram and gpu in question was the 3080 10gb, not the 3070 8gb, tommy posted about the 3070 8gb but given not many had that and this game, there wasn't much discussion on it, it is only recently the 3070 8gb has become the go to "zOMG not enough vram" because of moving goal posts and narrative

- when FC 6 first released, there were textures rendering/loading issues which affected various owners and was even present on the consoles as per DF video (ubis own footage even showed low res. textures), we had certain people "insisting" that it was 100% because of too little vram despite the developers saying they had found the issue and were working on a fix, fast forward 3-4 patches, that issue was fixed and they also just happened to have lowered the original vram requirement of 16gb vram down to 12gb vram. It was with this patch that several of us noticed RAM usage jump up by 4+GB i.e. whatever ubi had done was shifting some memory management onto the RAM, which is why some of us have found 32GB RAM to be beneficial over 16GB RAM

- said certain people also ignored the fact that were 80+ page threads of various users posting issues even without the HD texture pack being enabled on ubi forums and still to this day, seem to ignore that there are 3090 users reporting fps drops after a certain play time too, however, it was then pointed out that they had "system issues"

- certain people latch onto computerbase.de and pcgh because they showed there to be issues with the 3080 10gb despite no other sites mentioning this, nor HU (who obviously have pointed out issues with the 3070 @ 4k), that and also the lack of user reports, we have just 2 people on this sub-forum reporting issues, meanwhile I have uploaded some footage here with no such issues experienced in my 29 hours of gameplay (@ both 3440x1440 and 4k), that and you would think if it was so common, we would be seeing far more reports....
 
I've got a feeling it will be diagnosed to local system issues. Just giving you a heads up! :cry:

Is that still doing the rounds? I thought it was "fingers in ears" if your not listening and ignoring the problem?

I will only be bitter if it's not enough! Nah, I'm not overly worried, hopefully it'll highlight some local system issues I have.

Ace, thanks Bill! :cry:
 
For those who are new to this FC 6 topic, have a read of this thread, particularly before this post where the textures loading/rendering was "100% because of low vram and nothing else" ;) :p :D :cry:

https://forums.overclockers.co.uk/t...enecked-by-cpu.18938875/page-35#post-35288810

I've got a feeling it will be diagnosed to local system issues. Just giving you a heads up! :cry:

Might get a 3080 if a good deal comes up tbh mate. :)


My rate is 500ms.

Yep I would expect your FPS to be higher with RT on, I'm sure that will change if you toggle it off like I did though half way through. :p

My GPU is obviously overclocked and 6900 XTs will overclock very well if cooled appropriately. Adding another 15-20%+ over a stock 6900 XT is easily possible due to the low power draw so plenty of headroom there.

I watched that video and honestly it looks like a possible local system issue.

What I noticed is that in parts of the benchmark all but two of his CPU cores are operating at the base frequency, which is 3.8Ghz. See specs here.
4zuShFv.png

His CPU cores should be operating up to or near 4.90Ghz instead of 3.8Ghz-4.65Ghz as they are in lots of his video. That should not be happening. Is that definitely the cause? Don't know the game is not that heavy on the CPU so perhaps not but it's a red flag to me that something is not right.

If it is not that, then my next best guess would be it's an old driver/bios/game version issue. Maybe this is the cause, really not sure. That video was uploaded in Jan 2021 so might be that more than any local system issue.

This is the problem with taking random videos on YouTube IMO, we have no idea if their system is even stable or what state their OS is in, or whether things are all up to date and operating correctly.

:cry: ;) :D
 
For those who are new to this FC 6 topic, have a read of this thread, particularly before this post where the textures loading/rendering was "100% because of low vram and nothing else" ;) :p :D :cry:

https://forums.overclockers.co.uk/t...enecked-by-cpu.18938875/page-35#post-35288810





:cry: ;) :D
Oh come on, you asked me to guess what was wrong with a users system from a video you found on YouTubes. :cry:

My guess was either a) local system issue or b) a driver/bios/game issue, but how am I supposed to know.

It's a little bit different to this as we have multiple tech sites showing the issue and users with 8/10GB GPUs.
Anyone fancy lending me their ubi account to post some more footage from my end? :)
Just buy the game, you know you want to it's good fun! ;)

Record yourself playing for two hours, 4K max settings from the very start of the game. :)
 
Isn't this just another revolution of the same circle?
  • We know the 3080 launched with 10GB.
  • We know FC6 with HD textures has been designed for 12GB.
  • We know Godfall was also designed for 12GB.
  • We also know that AMD sponsored both of the above titles.
  • We also know that Microsoft and Sony felt that 10GB was plenty this round.
It's not rocket science people.
 
Isn't this just another revolution of the same circle?
  • We know the 3080 launched with 10GB.
  • We know FC6 with HD textures has been designed for 12GB.
  • We know Godfall was also designed for 12GB.
  • We also know that AMD sponsored both of the above titles.
  • We also know that Microsoft and Sony felt that 10GB was plenty this round.
It's not rocket science people.

What happens if more games come out backed by Team Red and the NV cards don't have the frame buffer?

I know what you are saying but it means not buying certain games or accepting loss of visual fidelity, though next round I am sure the GeForce 4000 cards will have enough Vram... one could hope.

I am still pondering a Radeon card though as power consumption may be in Team Reds favor.

The consoles are AMD powered.... lol it is obvious they will get great optimization on Team Red but Nvidia have the best tech at the moment.
 
Ladies and Gentlemen. I may have found the reason why Computerbase don't see any VRAM issues at 1440P in Far Cry 6 with 10GB. :D

Here is their benchmark sequence, 25 seconds of pure unadulterated benchmarking madness. :cry:
The 25-second test sequence will take place at night in the open world in the "Costa Del Mar" area near "Laguna Paraiso". The scene shows a run past some buildings and with high visibility there are masses of vegetation to see. The sequence is challenging, but not a worst-case scenario. Most of the time, Far Cry 6 runs slightly faster.

For the resolutions 1,920 × 1,080, 2,560 × 1,440 and 3,840 × 2,160, the ultra preset uses the maximum graphic details. Ray tracing and FSR are only enabled in appropriately labeled benchmarks. The HD textures are intentionally disabled for the benchmarks, as graphics cards with too little VRAM not only run a little slower, but also collapse completely. If HD textures are not possible on the hardware, this is marked accordingly in the diagrams.

So we have HUB not using Ultra Settings and Computerbase testing a 25 second sequence, yikes.

As funny as that is, I like Computerbase so I am sure their results are accurate but this would explain why their results don't show any issues below 4K IMO. :)
 
Yes try it out Bill see how it goes. Curious to know myself as it's in-between both resolutions. My gut says you'll get frame time variance and or FPS drops but there's only one way to find out... :D

By base form do you mean stock clocks? If so no, I wanted to see what both could do overclocked to their maximum whilst remaining stable.
Here's the 3090 video, my 6900 XT was scoring 82 FPS I believe.
@Bill Turnip Here's the 6900 XT video I mentioned.
 
Ladies and Gentlemen. I may have found the reason why Computerbase don't see any VRAM issues at 1440P in Far Cry 6 with 10GB. :D

Here is their benchmark sequence, 25 seconds of pure unadulterated benchmarking madness. :cry:


So we have HUB not using Ultra Settings and Computerbase testing a 25 second sequence, yikes.

As funny as that is, I like Computerbase so I am sure their results are accurate but this would explain why their results don't show any issues below 4K IMO. :)

I have since found a sweet spot for my 3070 and that is a mix of high - Ultra settings, no HD textures and all RT effects on but am CPU bottlenecked.. unbelievable.

Further on in the opening part of the game GPU usage drops to like 70%.
 
I have since found a sweet spot for my 3070 and that is a mix of high - Ultra settings, no HD textures and all RT effects on but am CPU bottlenecked.. unbelievable.

Further on in the opening part of the game GPU usage drops to like 70%.
Yes the game is a bit CPU limited once FPS get much over 100. Even I see that at 4K Ultra Settings if I try and use FSR Ultra Quality. It's not needed though so I keep it off as FPS are 75-95 anyway.

This game likes an Intel 12900K. I am excited to see what a 5800X3D can do here, I am expecting good things. :)
 
Oh come on, you asked me to guess what was wrong with a users system from a video you found on YouTubes.

My guess was either a) local system issue or b) a driver/bios/game issue, but how am I supposed to know.

It's a little bit different to this as we have multiple tech sites showing the issue and users with 8/10GB GPUs. :cry:

Just buy the game, you know you want to it's good fun! ;)

For the 3080 10GB? Only 2 sites, that's not multiple :p :D :cry: And so far only 2 users, well, 3 if you factor in me when rebar is enabled with no fsr.

Don't you see the flaw there with the system issue argument..... You're saying it might be a system issue because you don't see issues on your end yet here we are, I don't see issues on my end hence why I am saying possible system issue....

And nope, whilst I enjoyed it somewhat, no way I am paying more than £5 for it especially since it will only be launched in order to record and upload footage for 10 minutes :cry:

Isn't this just another revolution of the same circle?
  • We know the 3080 launched with 10GB.
  • We know FC6 with HD textures has been designed for 12GB.
  • We know Godfall was also designed for 12GB.
  • We also know that AMD sponsored both of the above titles.
  • We also know that Microsoft and Sony felt that 10GB was plenty this round.
It's not rocket science people.

Godfall was debunked and turns out when RT was turned on, the 6900xt got absolutely hammered in the low fps :cry: Will look for the videos later on.
 
What happens if more games come out backed by Team Red and the NV cards don't have the frame buffer?

I know what you are saying but it means not buying certain games or accepting loss of visual fidelity, though next round I am sure the GeForce 4000 cards will have enough Vram... one could hope.

I am still pondering a Radeon card though as power consumption may be in Team Reds favor.

The consoles are AMD powered.... lol it is obvious they will get great optimization on Team Red but Nvidia have the best tech at the moment.

My stance has been that neither of said titles show graphical improvements to justifiy the VRAM usage and that targeting an amount greater than Nvidia's flagship product was akin to Nvidia's tessallation scam back in the day, a good move by AMD which I've said before. Sure if you want to use more VRAM for something such as RT caching then go ahead, but to gimp titles by simply following sponsor money is not good for us as the consumer.

Visual fidelity is an odd one. DLSS vs FSR, Nvidia wins. RT, Nvidia wins. Newer engines with optimised streaming and cache, it's a draw. It's only when we see the VRAM issue forced that AMD wins.

Remember the consoles currently consider 10GB of VRAM to be enough, while game engines tend to have hardware vendor specific paths. It's also worth looking at Direct Storage and Sampler Feedback as this should also help keep VRAM requirements down.

I purchased my 3080 for just one generation as I understood the acceleration in hardware RT support, as such it will end up on the shelf due to not having enough horsepower while the 10GB was plenty.
 
Status
Not open for further replies.
Back
Top Bottom