Ah yes, here we go with matt and his " those results are wrong when it comes to amd though as I get much better performance from my amd gpus*"
*highly fine tuned best of the best components with AC right beside his pc and a fresh windows install
Exactly
But but but you aren't allowed to use upscaling tech because it doesn't fit the narrative even though....
So to sum up, computerbase results:
- they are wrong on upscaling
- they are wrong on the performance for amd/rdna 3 gpus
However, they are right on vram despite showing nothing to back up the issues they pointed out "that may happen"
I did see comments on forspoken running just fine a 3080 at 4k but was hoping the others would answer, was pretty obvious though given the silence, now we are on to dead space but seems that possibly is actually ok too so we'll soon be back to fc 6 again
*highly fine tuned best of the best components with AC right beside his pc and a fresh windows install
Basically as you play at 3440x1440 you are safe even with 10GB. Not that it matters, even if you played at 4K you would need DLSS which would mean running at a lower resolution anyway
As for Forspoken, the less the spoken the better. Lol.
Tommy should remove it from the OP
Exactly
But but but you aren't allowed to use upscaling tech because it doesn't fit the narrative even though....
The level of detail is good
In terms of image reconstruction, the upsampling variants cannot score, because there are generally no problems in the game. What FSR and DLSS then do very well again are the image details. Despite the significantly lower render resolution, they are at the level of the native TAA resolution, which applies to both the quality and the performance modes. On the other hand, if you reduce the native resolution, you also lose image sharpness and thus details.
Upsampling is a good choice
Even if the flickering of the native resolution cannot be prevented with upsampling, both DLSS 2 and FSR 2 leave a good impression in Dead Space Remake. If you need more FPS, you should forget about the meaningless graphic details and go straight to AMD's or Nvidia's upsampling. In quality mode, the image quality is comparable to the native resolution including TAA, but the performance is clearly better. With the same render resolution, DLSS and FSR are then superior. In performance mode, DLSS has small advantages over FSR, but these are hardly noticeable in the horror game.
In general, it is worth considering upsampling regardless of any performance problems in Dead Space Remake due to the higher frame rate and comparable image quality.
So to sum up, computerbase results:
- they are wrong on upscaling
- they are wrong on the performance for amd/rdna 3 gpus
However, they are right on vram despite showing nothing to back up the issues they pointed out "that may happen"
I did see comments on forspoken running just fine a 3080 at 4k but was hoping the others would answer, was pretty obvious though given the silence, now we are on to dead space but seems that possibly is actually ok too so we'll soon be back to fc 6 again
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