I left it for a bit as I just wasn't enjoying it, but I have got in to it more today after reaching Athens. I like the way straying from the main quest feels perfectly natural which is something even the very best RPGs almost always struggle with.
I've stuck it on easy just to get through the combat. I can't believe how lightweight it feels compared to origins. I'm trying to be stealthy anyway so it shouldn't make that much difference tbh.
One thing I don't get... You can recruit mercenaries as lieutenants for your ship, which means you need to knock them out, so why have they made it so awkward to do that?!... You have to stab them a hundred times then spartan kick them or use paralysing arrows to get the last bit down. Most times spartan kick, which is hit and miss will kill them for me anyway. (I know you can also unequip weapons and punch them, but that is just ridiculous!). They could have put a bit of effort in and come up with some more interesting way to recruit them.
I've stuck it on easy just to get through the combat. I can't believe how lightweight it feels compared to origins. I'm trying to be stealthy anyway so it shouldn't make that much difference tbh.
One thing I don't get... You can recruit mercenaries as lieutenants for your ship, which means you need to knock them out, so why have they made it so awkward to do that?!... You have to stab them a hundred times then spartan kick them or use paralysing arrows to get the last bit down. Most times spartan kick, which is hit and miss will kill them for me anyway. (I know you can also unequip weapons and punch them, but that is just ridiculous!). They could have put a bit of effort in and come up with some more interesting way to recruit them.