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*** Half-Life: Alyx ***

Discussion in 'PC Games' started by Cosmic Schwung, Nov 18, 2019.

  1. Maximum Triceratops

    Mobster

    Joined: Oct 22, 2007

    Posts: 2,694

    Location: Hull

    At chapter 3 now, all the memories of playing original Half Life come flooding back, brilliant.
    Playing with 4770k @ 4ghz, 16gig ram and 1080ti on high settings and runs great though it does say I'm running it at above recommended settings, have not tried ultra settings.
     
  2. ezekial

    Gangster

    Joined: Jan 2, 2012

    Posts: 470

    Would love to give this a try but not sure it is worth the investment in vr
     
  3. lokiss

    Mobster

    Joined: Sep 14, 2008

    Posts: 3,152

    Location: Nottingham

    https://i2.wp.com/babeltechreviews.com/wp-content/uploads/2020/04/Unconstrained-FPS.jpg?ssl=1

    If you've an Index you can ram it to 144hz high on that 1080. Next time I log it, ill check out the ultra at that frequency having had no issues with performance at 120. I can't wait to see more games pick up on the engine, visuals are great and performance is rock solid.
     
  4. DEL 707

    Mobster

    Joined: Mar 20, 2004

    Posts: 3,430

    Just met Jeff.
    **** Jeff
     
  5. Maximum Triceratops

    Mobster

    Joined: Oct 22, 2007

    Posts: 2,694

    Location: Hull

  6. gbgt2

    Gangster

    Joined: Oct 18, 2011

    Posts: 250

    I'm only at the end of chapter 3 and already many times I have thought "You can't be serious. You want me to go down there!?" :eek:
     
  7. Wilko_Dog

    Wise Guy

    Joined: Feb 16, 2014

    Posts: 2,051

    Location: North West England

    Jesus
     
  8. markoboyo11

    Wise Guy

    Joined: May 3, 2007

    Posts: 1,376

    Does anyone else blow on the end of their pistol after downing a few enemy's, western style............no.......just me. Oh well. :D
     
  9. DEL 707

    Mobster

    Joined: Mar 20, 2004

    Posts: 3,430

    I like to do an exaggerated recoil with the pistol when I shoot an explosive item. :p
     
  10. DEL 707

    Mobster

    Joined: Mar 20, 2004

    Posts: 3,430

    And completed.

    Even though I still don't own my own headset, I really hope this game gives other developers/publishers some courage to explore VR.
     
  11. melmac

    Soldato

    Joined: Dec 19, 2010

    Posts: 7,442

    People are finishing this pretty quickly!!

    I am taking my time and only playing it for an hour or so a day. Sometimes even skipping a day. I really want to make the experience last as long as possible.
     
  12. Wilko_Dog

    Wise Guy

    Joined: Feb 16, 2014

    Posts: 2,051

    Location: North West England

    Same! Although I think I will play through again as well. I then want to try out Boneworks next I think.
     
  13. melmac

    Soldato

    Joined: Dec 19, 2010

    Posts: 7,442

    I don't know how good your VR legs are but just a friendly warning!! Boneworks is really tough on the stomach.
     
  14. Wilko_Dog

    Wise Guy

    Joined: Feb 16, 2014

    Posts: 2,051

    Location: North West England

    quickly moved onto the stick movement on half life rather then teleport and I’m doing ok, by time I’ve finished this should have my “VR” legs haha ... Just had to take a 5 minute break though due to sweating, a head crap jumped out of me from no where and latched onto my face! Might have to take out my earphones!
     
  15. lnoton

    Mobster

    Joined: Apr 14, 2009

    Posts: 3,662

    Location: Cheshire

    So I've got a Vive 1. I'm assuming that good enough? Do I have to play this in my lounge? Or can desk based work? Moving my rig is quite problematic.
     
  16. Participant

    Caporegime

    Joined: May 13, 2003

    Posts: 31,065

    Location: Warwickshire

    This game is actually making me consider a VR investment for the first time ever.
     
  17. Zeb67

    Associate

    Joined: Mar 22, 2020

    Posts: 7

    Finally finished with Jeff - that was satisfying :)
     
  18. Wilko_Dog

    Wise Guy

    Joined: Feb 16, 2014

    Posts: 2,051

    Location: North West England

    I was exactly the same, so glad I got one though as it is immense
     
  19. ci_newman

    Sgarrista

    Joined: Feb 24, 2004

    Posts: 9,132

    Location: Hook, Hants

    I'm using a first generation Vive with no problems at all.

    As for desk based, at the very minimum you want "standing room" and even then you'll struggle a bit. I play in 2mx2m and I regularly exceed the boundaries. Seated gameplay just won't work properly.
     
  20. melmac

    Soldato

    Joined: Dec 19, 2010

    Posts: 7,442

    Yeah, that's good enough. But you would really need to be able to stand and turn around at the very least.