I have DK Tropical Freeze and beauty is in the eye of the beholder... it’s OK but I got bored of it ON A PLANE, long haul.
My experience was that the game was pretty darn fun ‘die and try again’ gameplay. Unfortunately sustaining the hundred or so lives meant farming bananas and going in these stupid unchallenging wooden rooms with trampolines to collect them. I got really bored of doing these so I stopped. Then the game got increasingly difficult and hard then really quite hard. Some of the levels required memorising them because it was inpossible doing them first go - the on rail levels. This let to the whole ‘inching forward’, dying then repeating the sections. It was obvious that I was eventually going to run out of lives if there were many more of these levels. I gave up way before I ran out of lives, on the last world, becausd the gameplay wasn’t good enough to justify me playing it.... or rather I wasn’t having that much fun.
Some levels were quite cool. I recall the whole ‘Africa world’ because cool there was a unique mechanic every level that was fun to get to grips with. But there was quite a dramatic shift towards levels that shunt you forward and you die unless you know what’s coming.... or other things that recquired dying to master.
I think Average Joe will get so much more out of Zelda and Mario, which incidentally have soooo much more polish.