*** Nintendo Switch ***

You're the sod whose been beating me to all the games being sold on the MM :D:p

Donkey Kong Tropical Freeze is meant to be very good, could be worth adding to your list. As Nitefly said Hollow Knight is very good as well.

I have been trying :D There have been some cracking deals on there recently for switch games. Has been hero's, monopoly, Mario & splatoon all for less than £80 seems a decent deal to me. Although I've removed my alert for now as I can't play them all at once and have bought 4 in the last week.

I'll add donkey Kong & Hollow Knight to my list of games to keep an eye out for.
 
You're putting me off the game :p I wonder why so many hold it in such high regard that it ruined being able to appreciate any other game for some people.
I just want to be frank and honest. The jury is still out for me and it is quite fun levelling up and getting better in the face of an easy imminent death. The explanation of the gaming world is shocking though.

Not quite ‘fundemental strategic mechanics’ but here’s a prime example of what I’m talking about.... you can jump by holding a button and tapping it. There is a tutorial section teaching you very basic controls but NOWHERE does it tell you that you can jump! I bought electronically but apparently it’s not in the physical manual either. It’s not in any of the game menus and nobody tells you in the game.

If that sounds too ridiculous to believe it’s discussed in the below link. I only figured it out because there was an item I couldn’t reach and I suspected that the game was doing it’s usual approach of not telling me how to do something, so I looked it up.

https://www.google.co.uk/amp/s/amp....s/9ctcjg/does_this_game_tell_you_how_to_jump/

It was the weapon bonus stats that really annoyed me. Those numbers on the menu could mean literally anything. Plus 70 attack increase but also -80. Whyyyyyyy. Oh because the second number is a modifier if your stats aren’t higher enough to hold the weapon. Thanks for explaining that. Oh, you didn’t! Thanks anyway...

All of these complaints aside, the game becomes playable once you begrudgingly accept these flaws. There is still, from what I can tell, a fairly big world to explore and challenging enemies to best. I’m looking forward to playing some more.
 
You're the sod whose been beating me to all the games being sold on the MM :D:p

Donkey Kong Tropical Freeze is meant to be very good, could be worth adding to your list. As Nitefly said Hollow Knight is very good as well.
I have DK Tropical Freeze and beauty is in the eye of the beholder... it’s OK but I got bored of it ON A PLANE, long haul.

My experience was that the game was pretty darn fun ‘die and try again’ gameplay. Unfortunately sustaining the hundred or so lives meant farming bananas and going in these stupid unchallenging wooden rooms with trampolines to collect them. I got really bored of doing these so I stopped. Then the game got increasingly difficult and hard then really quite hard. Some of the levels required memorising them because it was inpossible doing them first go - the on rail levels. This let to the whole ‘inching forward’, dying then repeating the sections. It was obvious that I was eventually going to run out of lives if there were many more of these levels. I gave up way before I ran out of lives, on the last world, becausd the gameplay wasn’t good enough to justify me playing it.... or rather I wasn’t having that much fun.

Some levels were quite cool. I recall the whole ‘Africa world’ because cool there was a unique mechanic every level that was fun to get to grips with. But there was quite a dramatic shift towards levels that shunt you forward and you die unless you know what’s coming.... or other things that recquired dying to master.

I think Average Joe will get so much more out of Zelda and Mario, which incidentally have soooo much more polish.
 
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I have DK Tropical Freeze and beauty is in the eye of the beholder... it’s OK but I got bored of it ON A PLANE, long haul.

My experience was that the game was pretty darn fun ‘die and try again’ gameplay. Unfortunately sustaining the hundred or so lives meant farming bananas and going in these stupid unchallenging wooden rooms with trampolines to collect them. I got really bored of doing these so I stopped. Then the game got increasingly difficult and hard then really quite hard. Some of the levels required memorising them because it was inpossible doing them first go - the on rail levels. This let to the whole ‘inching forward’, dying then repeating the sections. It was obvious that I was eventually going to run out of lives if there were many more of these levels. I gave up way before I ran out of lives, on the last world, becausd the gameplay wasn’t good enough to justify me playing it.... or rather I wasn’t having that much fun.

Some levels were quite cool. I recall the whole ‘Africa world’ because cool there was a unique mechanic every level that was fun to get to grips with. But there was quite a dramatic shift towards levels that shunt you forward and you die unless you know what’s coming.... or other things that recquired dying to master.

I think Average Joe will get so much more out of Zelda and Mario, which incidentally have soooo much more polish.

DKTF was almost the ideal game for me. Some of the boss transitions were cheap though and made me a little cross :p
 
I don't know if I just need to ignore the news for the Switch but I'm getting really sick of hearing about the constant stream of remasters. The Switch has basically become a console that every developer goes "ooh I have an old game people liked so lets re-release it for too much money". It ridiculous how few proper, new and well developed games are coming out for the Switch in the next year considering how popular it is. I know games take a long time to develop but the Switch eshop is 95% ****. We are into the third year of the console and we haven't had a new Zelda game and all that is happening with Zelda is surprise surprise, another remaster. They have teased things like Metroid, Animal crossing, Luigis Mansion etc but none actually have a concrete release date. Metroid probably won't be for another couple of years.

Pull your ******* finger out Nintendo!
 
I don't know if I just need to ignore the news for the Switch but I'm getting really sick of hearing about the constant stream of remasters. The Switch has basically become a console that every developer goes "ooh I have an old game people liked so lets re-release it for too much money". It ridiculous how few proper, new and well developed games are coming out for the Switch in the next year considering how popular it is. I know games take a long time to develop but the Switch eshop is 95% ****. We are into the third year of the console and we haven't had a new Zelda game and all that is happening with Zelda is surprise surprise, another remaster. They have teased things like Metroid, Animal crossing, Luigis Mansion etc but none actually have a concrete release date. Metroid probably won't be for another couple of years.

Pull your ******* finger out Nintendo!
If your a real gaming enthusiast then yeah it is pretty pitiful.
 
If your a real gaming enthusiast then yeah it is pretty pitiful.

I'm drowning in indie titles so I'm not sure that I can agree with that. If you are only interested in the "AAA" titles typically marketed towards more casual gamers then I can see the Switch lacking in games for you, but with such a power deficit what do you expect third parties to do?

I agree that they are taking the pee with pricing though for these re-releases/ports. Prime example being a bog standard port of DKTF costing more than the launch price of the original game!
 
Breath of The Wild took 5 years to develop. They are working on another one but like with Metroid it's probably going to be at least another 2 years perhaps more.

And the new Yoshi game is coming out in like 9 days time. What more do you want?! :p
 
I'm drowning in indie titles so I'm not sure that I can agree with that. If you are only interested in the "AAA" titles typically marketed towards more casual gamers then I can see the Switch lacking in games for you, but with such a power deficit what do you expect third parties to do?

I agree that they are taking the pee with pricing though for these re-releases/ports. Prime example being a bog standard port of DKTF costing more than the launch price of the original game!
My perspective is that I dip in and out of gaming, so I’ve really enjoyed all of the re-releases / ports from the Wii U. If I had a Wii U I’d probably be a lot less enthused.

What single player indie titles would you recommend?
 
My perspective is that I dip in and out of gaming, so I’ve really enjoyed all of the re-releases / ports from the Wii U. If I had a Wii U I’d probably be a lot less enthused.

What single player indie titles would you recommend?

It depends what you are into.

Metroidvania:
Hollow Knight
Axiom Verge
Yoku's Island Express
Cave Story +
Steamworld Dig/Dig 2
Guacamelee 1/2

Turn based strategy:
Into the Breach
Wargroove
Steamworld Heist

RPG:
Undertale
West of Loathing

Platformer/ARPG:
Celeste
Hyper Light Drifter
Sonic Mania
Super Meatboy
Slime-San

Puzzle/Other:
Inside
Bastion
Human Resource Machine/7 Billion Humans
 
It depends what you are into.

Metroidvania:
Hollow Knight
Axiom Verge
Yoku's Island Express
Cave Story +
Steamworld Dig/Dig 2
Guacamelee 1/2

Turn based strategy:
Into the Breach
Wargroove
Steamworld Heist

RPG:
Undertale
West of Loathing

Platformer/ARPG:
Celeste
Hyper Light Drifter
Sonic Mania
Super Meatboy
Slime-San

Puzzle/Other:
Inside
Bastion
Human Resource Machine/7 Billion Humans
Cheers for that. Loooooved cave story. Again, a game I played well over 10 years ago for free :p
 
Spending most my time PC Gaming and feeling sorry for my dusty special edition Nintendo Switch which my girlfriend bought me for Christmas :(
 
I'm drowning in indie titles so I'm not sure that I can agree with that. If you are only interested in the "AAA" titles typically marketed towards more casual gamers then I can see the Switch lacking in games for you, but with such a power deficit what do you expect third parties to do?

I agree that they are taking the pee with pricing though for these re-releases/ports. Prime example being a bog standard port of DKTF costing more than the launch price of the original game!

There are plenty of indie games but thats the case for all consoles. Lack of power isn't even a slightly good excuse either. Games like BotW, Mario Odyssey, Mario Rabbids etc all look amazing on the console. I don't expect to see Call of Duty and its ilk on the Switch but I reckon the ratio of proper, well funded, well developed games to ports and shovelware is probably 20:1. Thats excluding good indie games.

Nintendo just didn't expect anything from the Switch and suddenly decided that they needed to put some effort in when it started to look like it was selling well. They now seem to be generally happy for everyone to just port their old games across and stick indie games on there.
 
Thing is if it weren't for the Switch then I wouldn't have played any of the great indie stuff I've played in the past 2 years. Other than a handful of games from the 360 until now I don't tend to play indie games on the TV. I have got to play some of my favourite games ever (Hollow Knight, Celeste) that I would never have experienced before. It's been perfect for me.
 
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