Soldato
- Joined
- 22 Jul 2012
- Posts
- 16,088
- Location
- London
Come on, Jonney, it was only two sentences
I'd love to know how people get these videos as the servers are incredibly unstable.
Was no worse or better than live for me.I'd love to know how people get these videos as the servers are incredibly unstable.
@humbug @Dicehunter. Mission refractor work is mostly in the build now with some brand new types of missions. Heist missions, bomber runs etc!
Not tried any and won't but I saw some in the mobi glass last night.
I'm actually using my time in the ptu to practise going through the jump gate because it ain't easy, especially in a large ship.
Many people are in for a rude awakening!
Nice !
I made it through the jumpgate in my Polaris but it was tricky, The music cut out though as well as the sound FX and the visual FX completely failed half way through so I was following that particle stream in a sea of black.
Never mind clouds, don't give a monkeys about clouds in a SPACE game, Just give us a finished game. They can add that crap after!
Never mind clouds, don't give a monkeys about clouds in a SPACE game, Just give us a finished game. They can add that crap after!
Think you've inadvertently proved the point I was making !The people who do the planet tech are not the same ones who do server meshing, Vulkan, Gameplay, Story, Characters etc... so if the people who do the planet stuff just stopped it wouldn't make dev work any faster for the other stuff.
How so?Think you've inadvertently proved the point I was making !
Think you've inadvertently proved the point I was making !
Never said anything about planets!Not really, A space game needs things like planets, You want to fly around in an empty void ? Doesn't sound appealing.
Never said anything about planets!
Going to all the bother of fancy clouds before even a base game with actual content is out seems to be a waist of resources at this point
Right , I'll put it as plain as I can.The planet tech folks stopping their work isn't going to speed up all the other stuff.
In fairness to the clouds and the system that goes with them then weather comes in which will directly affect gameplay be thar flight or FPS mechanics etc.Never said anything about planets!
Going to all the bother of fancy clouds before even a base game with actual content is out seems to be a waist of resources at this point