They've not confirmed if next year is going to be in the UK, I've heard a lot of people say it'll be Germany, then UK the year after.
I'm also now a bit hyped for SQ42, don't own it (knew I should have bought it when it was cheap) and didn't really care a lot about it before as there was so little info and the state of the game.
UI and gameplay fixes is what we still need though. We're still unable to repair 90% of the time at planet pads. There's still real problems with what they've shown off with space combat as well. With my understanding of MasterModes, they've done nothing to prevent light fighters sitting at range from larger ships and wearing them down while avoid all return fire. I'm almost hoping they change it so S1-3 weapons won't damage larger ships. Without something like this, ships such as the Hammerhead will still be useless.
The map was an interesting one as it was hiding a lot of info that really is needed, such as orbital markers. A filtered list with search function or something will be needed.
Base building looked reasonable, easily the furthest away from release, even assuming they trickle it out starting with the small stuff.
Character creator looked great and they've confirmed they'll be a save and export feature.
I'm hyped for the fps changes, real basic QoL stuff that'll make a big difference. Still, the hype is real again; it's like Blizzards cutscenes.