******Official Star Citizen / Squadron 42 Thread******

AI (Features)

Last month, AI Features focused on bringing AI combat functionality from Squadron 42 to the PU for the Alpha 3.22 release. This involved introducing SQ42’s accuracy calculation, perception reactions, ammo management, hazard avoidance, medic behaviors, and combat tactics.
Also solid updates even if we likely wont be able to tell due to server performance.
 
Also solid updates even if we likely wont be able to tell due to server performance.
I noticed how the AI in pyro where a cut above what we have in Stanton and it wasn't just how accurate they were.

They literally where flanking me!

This was inside a hanger in one of the pyro stations.

Maybe that build had the new ai features?
 
I noticed how the AI in pyro where a cut above what we have in Stanton and it wasn't just how accurate they were.

They literally where flanking me!

This was inside a hanger in one of the pyro stations.

Maybe that build had the new ai features?
Yeah possibly. It has been hard to judge with where things at due to servers and tbh the SQ42 trailer did nothing to show them do anything but stand there and shoot tbh.
 
The fps talk they did in citcom demoed the ai improvements quite a bit. Looked good
I don't know all seemed a bit flat to me still. Not really any variation seemed to be significantly shown. Yes they moved more, that no surprise but it didn't feel particularly unique with their hundreds of trait combinations they discussed.
 
I don't know all seemed a bit flat to me still. Not really any variation seemed to be significantly shown. Yes they moved more, that no surprise but it didn't feel particularly unique with their hundreds of trait combinations they discussed.
I guess it's difficult to actually show it in a presentation I guess?

I do remember in last year's citcom where they showed it better in a white /grey box playground.

It showed npc that were scared to engage, npc that were shooting randomly in panic, ones that were like navy seals pinning u down and others reacting to the environment as a whole.

The AI stuff have been in progress for some time and it will be a very important part for sq42 single player
 
I guess it's difficult to actually show it in a presentation I guess?

I do remember in last year's citcom where they showed it better in a white /grey box playground.

It showed npc that were scared to engage, npc that were shooting randomly in panic, ones that were like navy seals pinning u down and others reacting to the environment as a whole.

The AI stuff have been in progress for some time and it will be a very important part for sq42 single player
Indeed remembering watching all that but everything they have shown since seems way more static with not as much actually happening and the SQ42 hold the line they basically sat clumped during the whole engagement.
 
Pretty sure the SQ42 gameplay they demo'd is missing a lot of the more up to date features they demonstrated at Citcon. Some of the art changes were part of this, but pretty sure I saw mention somewhere that the AI in the SQ42 was on an older build too.
 
Pretty sure the SQ42 gameplay they demo'd is missing a lot of the more up to date features they demonstrated at Citcon. Some of the art changes were part of this, but pretty sure I saw mention somewhere that the AI in the SQ42 was on an older build too.

Possibly didn't make it. Wasn't what the devs at CitCon suggested but maybe were wrong.
 
Note a lot of people will not have access to Pyro, I don't even have access as a CitCon attendee ha.
Really? If you had the digital goodie pack I thought you got access. Was that just another lottery you were in, increasing your chances?

Was there any suggestion that another system is far along in development? it felt like that’s what disco was hinting at at the end of day 1. It’d be nice to see Nyx added once multi-system gameplay is out.

I did a studio tour in 2016 just before they stopped doing them to focus on SQ42, and there was a scene at the beginning that I haven’t seen anything like since on ATV/ISC etc. It was a really nice temporary looking outpost site. My hearing is terrible so don’t know if they said what or where it was, but the thing that stood out was the muddy dirt tracks and security, it felt like a temp military camp. Stuff like this from more than 7yrs ago, unseen outside a tour, makes me wonder what else is there? There’s a few SQ42 UEE & Vanduul ships we saw in the big leak around 2017, too.
 
Really? If you had the digital goodie pack I thought you got access. Was that just another lottery you were in, increasing your chances?

Was there any suggestion that another system is far along in development? it felt like that’s what disco was hinting at at the end of day 1. It’d be nice to see Nyx added once multi-system gameplay is out.

I did a studio tour in 2016 just before they stopped doing them to focus on SQ42, and there was a scene at the beginning that I haven’t seen anything like since on ATV/ISC etc. It was a really nice temporary looking outpost site. My hearing is terrible so don’t know if they said what or where it was, but the thing that stood out was the muddy dirt tracks and security, it felt like a temp military camp. Stuff like this from more than 7yrs ago, unseen outside a tour, makes me wonder what else is there? There’s a few SQ42 UEE & Vanduul ships we saw in the big leak around 2017, too.
Yea if you have the digital goodie pack you have access to it.

i believe Nyx was worked on for the last couple of years and it is actually a much simplar system to make.

They first tested and showed the new terrain hight maps for planets that are now in stanton.

Before, all moons and planets in stanton where flat but they worked on creating mountains etc in planet tech that was shown in a early pass on nyx .

There was mention of levski being redone in the monthly reports a while ago but like everytrhing in SC, its hard to find now.....
 
i would not be surprised if Nyx and a couple of other system's are also just waiting to be released.

We know the Odin system is also done, and that's another big complex system.
 
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The Stanton system has all 3 of its jump points there, just.... waiting.

Nyx connects from Pyro and Odin, there is no direct rout from Stanton.
 
Yea if you have the digital goodie pack you have access to it.

i believe Nyx was worked on for the last couple of years and it is actually a much simplar system to make.

They first tested and showed the new terrain hight maps for planets that are now in stanton.

Before, all moons and planets in stanton where flat but they worked on creating mountains etc in planet tech that was shown in a early pass on nyx .

There was mention of levski being redone in the monthly reports a while ago but like everytrhing in SC, its hard to find now.....
Yeah, i know it was added for a good while, sadly i was taking a break from SC and when i eventually returned like 18mo later... gone :(
The video they did a good 12mo earlier of the Hornet flying into Levski was amazing at the time.

i would not be surprised if Nyx and a couple of other system's are also just waiting to be released.

We know the Odin system is also done, and that's another big complex system.

The Stanton system has all 3 of its jump points there, just.... waiting.

Nyx connects from Pyro and Odin, there is no direct rout from Stanton.

Oh, i had no idea about Odin, and i guess it does make sense to focus on neighbour systems rather than being fairly scattergun with them.
Stanton > Pyro/Odin > Nyx would be cool though, it'll be nice having an actual example of having to pass through systems to get to your destination.

iirc, theres supposed to be almost 100 systems in SC, is there any indication as to how many of those we'd likely see for v1.0 proper?
I've wondered whether or not they'd only launch with say 50 of them, while working on the rest of them and hide behind storyline excuses such as Vanduul occupying 20 systems, Xi'an blocking you from getting to 15 because they're K'thak territory and they wont let us communicate with them, stuff like that that explains why its not actually there :D
 
Yeah, i know it was added for a good while, sadly i was taking a break from SC and when i eventually returned like 18mo later... gone :(
The video they did a good 12mo earlier of the Hornet flying into Levski was amazing at the time.





Oh, i had no idea about Odin, and i guess it does make sense to focus on neighbour systems rather than being fairly scattergun with them.
Stanton > Pyro/Odin > Nyx would be cool though, it'll be nice having an actual example of having to pass through systems to get to your destination.

iirc, theres supposed to be almost 100 systems in SC, is there any indication as to how many of those we'd likely see for v1.0 proper?
I've wondered whether or not they'd only launch with say 50 of them, while working on the rest of them and hide behind storyline excuses such as Vanduul occupying 20 systems, Xi'an blocking you from getting to 15 because they're K'thak territory and they wont let us communicate with them, stuff like that that explains why its not actually there :D
They should be able to make the planets quick now but just need to design and fine tune the factions and reputation stuff.

Exciting times man.

Don't forget, many of the 100 star systems are barren
 
Really? If you had the digital goodie pack I thought you got access. Was that just another lottery you were in, increasing your chances?

Was there any suggestion that another system is far along in development? it felt like that’s what disco was hinting at at the end of day 1. It’d be nice to see Nyx added once multi-system gameplay is out.

I did a studio tour in 2016 just before they stopped doing them to focus on SQ42, and there was a scene at the beginning that I haven’t seen anything like since on ATV/ISC etc. It was a really nice temporary looking outpost site. My hearing is terrible so don’t know if they said what or where it was, but the thing that stood out was the muddy dirt tracks and security, it felt like a temp military camp. Stuff like this from more than 7yrs ago, unseen outside a tour, makes me wonder what else is there? There’s a few SQ42 UEE & Vanduul ships we saw in the big leak around 2017, too.

Yeah it was only a lottery chance to get in if you had the digital goodie pack not a guarantee.

And nothing suggested, even when asking Ali and that whom you'd expect to know purely cause he builds a lot of the planet tech wouldn't say anything on it. We do know other systems have been worked on as others noted above. Just yeah, they didn't suggest anything major or if reworking fully. Anything they have done I expect will be at same level as Pyro planets tbh though.

Yeah there has deffo been lots that has been done at times that we've never really seen but I expect almost everything as you've discussed has been completely scrapped in honesty. They still not happy with any of the planets they have they've basically said and still trying to rework the tech to make them better.

Same reason a concept white box of terra got leaked etc.
 
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Yea if you have the digital goodie pack you have access to it.

i believe Nyx was worked on for the last couple of years and it is actually a much simplar system to make.

They first tested and showed the new terrain hight maps for planets that are now in stanton.

Before, all moons and planets in stanton where flat but they worked on creating mountains etc in planet tech that was shown in a early pass on nyx .

There was mention of levski being redone in the monthly reports a while ago but like everytrhing in SC, its hard to find now.....
That's not true cause I didn't and deffo had the pack and never got email/code. Nore did almost anyone I know whom went CitCon.
 
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