******Official Star Citizen / Squadron 42 Thread******

How come we have .24 and 4.0 coming out at the sametime? Doesn't that seem abit risky.
My guess is because it was supposed to be 2 updates (3.23 & 4.0). They released 3.23 with a bunch of features missing, and i'd imagine thats led to half the team finishing that content to be released as 3.24, and those who moved to new tasks are on 4.0 features.
I dont see why it'd be problematic
 
Bought the game many moons ago, a basic package with the Mustang Alpha,
Currently trying to access the hangar where my ship is, i can see the hangar highlighted through the glass, 1.4k away, but for the life of me i cannot find my way there.
there are a set of red doors that don't open, though i feel they must, any ideas anyone?
 
Hi, i am on Orison, made my way to ship retrieval, says hangar 1, then i get elevator to choice 1 of 5, but that is where i can see my ship/ hangar 1 through the glass, it actually says 1.2 k away, thank you btw.
 
Hi, i am on Orison, made my way to ship retrieval, says hangar 1, then i get elevator to choice 1 of 5, but that is where i can see my ship/ hangar 1 through the glass, it actually says 1.2 k away, thank you btw.
Sorry, just be clear, have you actually gone to the correct Hangar?
Oh, and btw, you can scroll past 1-5 by holding F and using mousewheel.
 
As far as i can see yes, have tried 1-5 in the lift, and 1 is the nearest to me when i exit the lift, but its across the way somewhat, with no obvious way of getting there, thanks.
 
Ok, if you've gone to the correct hangar and the ship isn't there, then perhaps you're having that sporadically re-occuring bug where it spawns the ship 1km below the actual hangars... If so, you're kinda screwed and might have to ask in global chat for a ride to Seraphim station (above Orison) and try spawning it there.
Does the marker on your HUD state the hangar number? If it doesn't, then this is probably what's happening.
 
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As far as i can see yes, have tried 1-5 in the lift, and 1 is the nearest to me when i exit the lift, but its across the way somewhat, with no obvious way of getting there, thanks.
What do you mean that 1 is nearest to you when you exit the lift?

You go into the lift from the spaceport and select your hanger from inside the lift on the panel.

When you wake up from your hab, exit it and go the the habs lift and then go to the ground floor and from there turn left and left again to go outside of the habs building.

Take the shuttle that's ahead on your right side. That goes to the spaceport. Let me know how u get on. You can also set a marker on your map and see where stuff is by pressing f2
 
@roddypoddy
I think you may have gone to docking port 1 instead of hangar 1. Look at the panel and hold F and use the scroll wheel to find it.
Star-Citizen-2024-07-05-21-25-24-023.png
 
Well i couldn't rest, it was the scrolling part that i was missing, thank you Uncle Petey, even managed to exit the hangar cleanly and dob about for a few minute's, have a lot to learn but feel i am ready now after a long long time of owning the game.
keyboard only here, but looking forward, not standing still, thank you once more
 
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Cargo missions info

- hauling missions: located under the "hauling" tab in contracts
- you WILL require a ship that can carry at least 6 SCU, as missions will have you carry about 6-10(?) crates worth of cargo to another location
- you go into your instanced hangar, and the cargo will be available on the cargo elevator screen (neatly indicated as being part of a specific contract, even mentioning the name of the contract itself)
- load up your cargo onto ship and take to the destination
- once all cargo is unloaded and put into the warehouse of the location (put cargo in elevator and send it down like how you would store items normally), cargo vanishes and counts towards completion progress
- rewards are calculated based on percentage of cargo successfully delivered
- failing to complete mission within a 5-hour timeframe will mark all remaining cargo as stolen
- server error + reset will auto-abandon contract, though notably cargo yet to be retrieved from the cargo elevator is not marked as stolen, meaning it's still legal to sell

- using a tractor beam on a contract cargo will now tell you that the cargo is part of a contract (on the UI section that also tells you what it is + weight of tractored object)

- hangars now visibly have two layers of doors to fly your ship through, ostensibly one part of the spaceport's model and one belonging to the hangar itself - normally no impact because they open at the exact same time but ofc evo users can experience only one layer of doors opening meaning we are trapped
 
How will cargo work alongside package delivery? In terms of payment vs time taken.

That process sounds a whole lot less hassle than randomly searching for boxes at various small stations and having to run through stations trying to find the delivery box which they've 'conveniently' placed at the farthest point....all the time hoping one of them hasn't glitched through the floor!
 
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