I think that's a valid criticism of Strange New Worlds, to some extent I think this is a problem faced by a lot of prequels - with the writers wondering what new there is to add - and the answer is often greater character development, of both existing and new characters. This is often something that fans will be satisfied with, because familiar is comforting.following the Hollywood recipe of "exploring the crew" rather than exploring space.
It's not treading on new ground like 60s Star Trek did- although it's worth pointing out that some of the ideas had to be watered down for the US TV audience, such as making Spock relatively human (but increasingly superior in most ways as the series progresses). And the premise itself, which basically was meant to be a space western (a bold central character exploring new frontiers, with lot's of action, battles and fighting) and gradually over time it became more about exploring space, and learning about alien cultures. The crew itself is also largely human, because the idea of a diverse crew and 'Starfleet' was something that emerged over time. Kirk doesn't really mention who the governing authority is, except to say (if I recall correctly) that it's earth based.
I often got the sense that Dr Bones was the author reminding the viewer that they don't have to think like Kirk, and be combative, rather than viewing things though a more moral lense.
The original Star Trek was influenced by earlier shows like Buck Rogers and Flash Gordon.
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