Caporegime
When I run perfoverlayvisible 1 my GPU line goes up and down in a square wave looking form.?
Why is this?
Using vsync or an fps limiter? If so disable it.
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When I run perfoverlayvisible 1 my GPU line goes up and down in a square wave looking form.?
Why is this?
Using vsync or an fps limiter? If so disable it.
I don't use Vsync and I'm not limiting my fps is this Nvidia's power limit control, in the control panel I use "Max performance"
Thanks Matt
No image quality difference really at such low res between x2 and x4. The only difference is the marginally better gpu usage. (while still not perfect - should be 99% solid) 1440P with FXAA will look 99 times better than 1080p with x4 AA.
7990 still overkill for 1080p imo. If you have a 120hz screen though ill grant its not overkill. So consider this a compromise of sorts.
While I kind of agree that there isn't a huge difference between x2 and x4, I will have to dispute your fxaa @1440 claim with great gusto
Sometimes yep, but the really high ones are worse but very intermittent. Cant be cpu throttling as temps are pretty good at 67c max.
Are we just talking about TR here?
Are you running 2 780s there Setter or have you still got your 670s?
I can't tell the difference either Pete. Even with different resolutions and amounts of AA, the 1440P looks the same as the 1080P screen to me. Deeper colours on the 1440 but that is it.
I've yet to see a game on my pc look better at 1080P with AA than 1440P with some form of FXAA.
Hey there, don't mind me, but I thought I might drop some actual BF4 benchmarks up in this bizzatch
1080p.
Shanghai 64 All Ultra/4xMSAA with FXAA disabled for all three tests and all cards set to 1000/1500 with a 2600K @4.7Ghz.
7990
Frames, Time (ms), Min, Max, Avg
69256, 707828, 57, 174, 97.843
Power usage at the wall: 480W. Not sure if it peaked any higher.
Temps/GPU usage:
7990+7970 Trifire
Frames, Time (ms), Min, Max, Avg
57386, 582875, 57, 196, 98.453
Power usage at the wall: 532W average with occasional peaks up of 640W
Temps/GPU usage:
7990+7970 Trifire @200% Resolution Scale
Frames, Time (ms), Min, Max, Avg
38645, 653969, 0, 93, 59.093
Power usage: 650-680W
Temps/GPU usage:
Vehicles exploding and spectacular deaths were responsible for those low digit/zero minimums @200%.
It may look slightly more crisp than 100%, but I don't think it's worth the performance penalty.
So all in all... You're gonna need a high res screen to really take advantage of TriFire and probably a rather juicy cpu OC too.
I know, shocking news, right?
Thats a real eye opener Pete. So whats the issue with the mins?
The mins show that there is a coding bug becuase no way should a single 7990 have the same mins as a 7990+7970, something isnt right. (BF4 wise)
Thats a real eye opener Pete. So whats the issue with the mins?
The mins show that there is a coding bug becuase no way should a single 7990 have the same mins as a 7990+7970, something isnt right. (BF4 wise)
No ab graph mate, just looked at gpu/cpu use on the osd and seen the gpu's drop to 70% load a few times. Got 8gb of ram at 2400mhz, max ive seen used in bf4 was 5.7gb. 4.9 in the last round i played just a minute or two ago.
Last fraps bench i ran, 64 cq shanghai on the settings mentioned above.
Frames, Time (ms), Min, Max, Avg
56026, 600000, 53, 177, 93.377
Its called a cpu bottleneck and would be interesting to see Petey run this test again via the mantle api. Sadly that won't happen though. If my 2700k @5ghz bottlenecks my stock 7990 at 1080p, you can be sure Pete is getting a bottleneck with a slower clocked cpu and another 7970 in there to boot.
That makes sense.
But last night probably wasn't a good time to benchmark because virtually all the servers I joined were running slow and unstable.
I also saw very low fps mins so maybe there were issue's server side because the game was freezing and crashing virtually every map I joined.