Caporegime
1080 200% is 4k
How's the vram situation with mantle at ultra (no aa) at that res?
1920 x 1080P @ 200% = 3840 x 2160 (4K) thats right, its not all 'that' high really is it?
i might try it, see how i get on
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1080 200% is 4k
How's the vram situation with mantle at ultra (no aa) at that res?
1080 200% is 4k
How's the vram situation with mantle at ultra (no aa) at that res?
Nope its just the fear factor all those numbers bring
I can go as high as 200% 2xaa then I'm fresh out of vram, sure looks pretty too, a shame more games don't have internal resolution scaling.
A pair of 780's (and by default pair of 290's) handle it surprisingly well, full ultra at 4k is unplayable but only due to hitting the vram limit, frames are still in the 35-50 range. No aa is an easy 100+, 2x is around 70-75+ iirc.
How's the 780 hunt coming along anyway humbug? You missed out on 8packs stash!
Vram leaks still an issue with mantle (hence asking about vram usage at 4k no aa)?
Yeah theres no leak as such just at the moment Mantle uses more vram than DX. As humbug noted it appears to be because it does not get cleared when needed.
No spiking for me in DX @ 4K x
yeah
I have also am sure seen 6GB+ on my cards full ultra @1080p dont quote me on that. Will let you know maybe Hwinfo64 no reporting correct results?
Also I wounder if mantle does add up the two cards Vram? 4+4 = 8GB?
Render.DrawScreenInfo 1 into the console tells you accurately how much vram Mantle uses.
780 SLI @ 1150/6800
Wiggly line things aren't the bottom aren't as smooth as the mantle screen but my frame rates are matching your mantle scores.
How come one of your cards in the DX shot is only registering 5% usage?
I would love to get a comparison up but can't atm. Hopefully on tuesday or wednesday ill stick mine in.
Not quite the same location, can you head to where I was.
Its how RadeonPro reads with the R9 cards. Once sec it will be 100% next %5 just jumps all over the place. Msi AB giving you 145fps and BF4 is giving you 152fps lol
Matty does AB also give your GPU readings like mine it will jump all over place?
Will give it a blast now, I think the mismatched FPS readings is due to either AB or the engine reading frame rates quicker/slower (delete as applicable). iirc FRAPS reads around the same as the game based read out. Think its that 'hardware polling period' thing in AB's settings.
Yes its a bug with the sensor. If you're using ab beta 18 its not too bad, but still not perfect.