• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

***THE BF4 BENCHMARKS THREAD***

cpuusage.jpg


Just to show what a 3930K at 4.625Ghz is doing on a 64 man server (about 50 players). 70% on all 6 cores. Good work Dice and nice to see all the cores being pushed.

Maybe the trusty I5 is past its sell by date for this game?

I forgot about this, I'm going to test with my 1st gen i5 750 tonight and play a round on a 64 man server. I'm hoping my CPU load will be higher on each core but not 100%, then that would mean my i5 is still OK for BF4 right?
 
My AMD Piledriver FX-8 Eight Core 8350 is getting a real pounding at 96%, may have to get an expensive Intel with many many cores if the final game and mantle still push it.
 
Last edited:
I forgot about this, I'm going to test with my 1st gen i5 750 tonight and play a round on a 64 man server. I'm hoping my CPU load will be higher on each core but not 100%, then that would mean my i5 is still OK for BF4 right?

No mate. My graph is showing how 6 cores are being pushed to 70% and this is at 4.625Ghz. The less cores, the more work the CPU has to do. I think a few people are seeing their dual GPU's at 70% and under because the I5 just can't cope. This was becoming apparent in a few later games but I believe this is the first game that uses all 8 threads and using them well.

The i5 in most games was plenty but with AMD having the monopoly, I feel we will be seeing a lot more games requiring more cores on our CPU's.
 
No mate. My graph is showing how 6 cores are being pushed to 70% and this is at 4.625Ghz. The less cores, the more work the CPU has to do. I think a few people are seeing their dual GPU's at 70% and under because the I5 just can't cope. This was becoming apparent in a few later games but I believe this is the first game that uses all 8 threads and using them well.

The i5 in most games was plenty but with AMD having the monopoly, I feel we will be seeing a lot more games requiring more cores on our CPU's.

Ah ok I've been looking at the Core i5-3570K with a decent Z77 mobo. Will that make a big difference from my current setup? Might get Windows 8 too to squeeze some extra FPS
 
3570k here and is no bottleneck with a single GPU, 99% GPU usage all the time with 4XAA.

The map is really CPU intensive, a big map with so many massive structures was always going to be. Other maps will not be this intensive.
 
Ah ok I've been looking at the Core i5-3570K with a decent Z77 mobo. Will that make a big difference from my current setup? Might get Windows 8 too to squeeze some extra FPS

For single GPU's, I imagine that would be fine but if you intend on having dual or even a single powerful GPU, you will see bottlenecks. My advice just from this BF4 game is a 4770K as a minimum for ultra gaming. If more games companies follow Dice, a lot more will be wanting a beefy CPU as well as a beffy GPU (or 2).

Hope that makes sense and I would rather others confirm how they are getting on with their 3570K/3770K/2500K/5570K/4770K as well. This would give a better picture.
 
My AMD Piledriver FX-8 Eight Core 8350 is getting a real pounding at 96%, may have to get an expensive Intel with many many cores if the final game and mantle still push it.

What does the rest of your setup look like?
I'm running an AMD FX 8120 OC'd to 4Ghz.
16 Gig RAM
7950 Core clock 1050 Memory 1300
Running everything on Ultra at 1080 and my CPU is sitting between 60-70% usage all the time. GPU sitting at 100%. This was over 3 hours of gameplay. Everything looks real smooth.
 
This is CPU load across AMD CPUs at stock clocks. It suggests that the 8350 will perform even better with an overclock (since one core seems maxed out), while the 6, 4 and 2 core CPUs are not coping.

2zNaHZ9.jpg.png
 
Ah ok I've been looking at the Core i5-3570K with a decent Z77 mobo. Will that make a big difference from my current setup? Might get Windows 8 too to squeeze some extra FPS

i dont think so on this game, i have a 3570k and looking to upgrade soon

i should think it will improve with updates tho, amazes me this is released on the xbox 360 and ppl with quad core 4.5 having sad panda faces
 
3570k here and is no bottleneck with a single GPU, 99% GPU usage all the time with 4XAA.

The map is really CPU intensive, a big map with so many massive structures was always going to be. Other maps will not be this intensive.

What happened earlier Raven as you reported slightly different findings?
 
Sorry rusty but that is not absolute.

I remember exceeding the Vram on single 3870 512MB in Race Driver Grid, on a single card @ 2560x1600 when the game first came out, it was less than 1 FPS on some settings and that was just on the menu screen.

When i added CF the FPS jumped to 25fps, when i added a 3rd GPU the FPS jumped to 70fps and the only reason why the scaling went like that is because every added card was giving the other card/cards more time to Refresh the Vram before its turn came up, but even that has limitations because when doing the 24 hour race as it got darker and darker the fps drops steadily as the Vram requirements got even higher until it stopped at 30fps.

So i added a 4th GPU my fps went to 90fps but as i got to the 24 hour race as it got darker and darker the fps drops steadily again as the Vram requirements got further and further past what i had until it stopped at 30fps again.

I just dropped 1 setting one notch in the game menu and even a single card would do 45fps avg.

If i had 3-4 way GPU from the offset i would not have been any the wiser that Vram was the cause and could have assumed it was just that the game needs more grunt than what i had when it came to the 24 hour race at night.

Now DMC3 again when i exceeding the Vram on some parts of the game it would stutter slightly, more GPUs gave me more fps but it would not stop the stuttering until i dropped the AA one notch, but no issues with cards with more Vram.

I'm not going to change my mind based on games from the beginning of time :p.
 
What does the rest of your setup look like?
I'm running an AMD FX 8120 OC'd to 4Ghz.
16 Gig RAM
7950 Core clock 1050 Memory 1300
Running everything on Ultra at 1080 and my CPU is sitting between 60-70% usage all the time. GPU sitting at 100%. This was over 3 hours of gameplay. Everything looks real smooth.

AMD Piledriver FX-8350, 4.8Ghz
NEC's 2560x1600 2x1600x1200 PLP 4960x1600
3xMSI HD 7950 OC BE @1065/1465 stock volts.
32GB Ballistix Tactical Tracer
Os on OCZ Vertex 3 240GB
Raid 5 6x WD Western Digital Caviar Black 2TB SATA 6Gb/s 64MB Cache 10TB storage.
Creative Sound Blaster ZxR, Corsair AX1200 PSU
 
For single GPU's, I imagine that would be fine but if you intend on having dual or even a single powerful GPU, you will see bottlenecks. My advice just from this BF4 game is a 4770K as a minimum for ultra gaming. If more games companies follow Dice, a lot more will be wanting a beefy CPU as well as a beffy GPU (or 2).

Hope that makes sense and I would rather others confirm how they are getting on with their 3570K/3770K/2500K/5570K/4770K as well. This would give a better picture.

I use a i7 920 @ 4Ghz
I can run ultra settings @ 60fps with my 670s - 2560x1440
MSAA if off, but that's all
 
AMD Piledriver FX-8350, 4.8Ghz
NEC's 2560x1600 2x1600x1200 PLP 4960x1600
3xMSI HD 7950 OC BE @1065/1465 stock volts.
32GB Ballistix Tactical Tracer
Os on OCZ Vertex 3 240GB
Raid 5 6x WD Western Digital Caviar Black 2TB SATA 6Gb/s 64MB Cache 10TB storage.
Creative Sound Blaster ZxR, Corsair AX1200 PSU

Ah ok, that crossfire and resolution will be hammering the CPU then. Not sure if mantle will make a difference going forward. I think my CPU will also start taking strain when if I go crossfire.
Nice setup by the way!
 
Back
Top Bottom