Caporegime
Nice one will get signed up tonight.
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Nice one will get signed up tonight.
Be interesting to see if they fixed that frame pace bug on mantle though
Wasn't there a command had to be ran to change the frame pace setting as its default was set wrong by dice? Or did that get patched already?
The game was still fun and (this will sound really big headed) I was pretty good at it all things considered (aiming not vehicle whoring) but it didn't have that pull mainly because it was a mess.
One trick pony Rusty. Its important in these games to have more than one string to your bow.![]()
Vehicles are mainly for noobs who can't aim. I get the point that BF games are about vehicles as well and large scale combat but what BF3 did so well with the map design was incorporate infantry warfare in amongst the vehicle stuff. My favourite maps in BF3 had vehicles and I did use them on occasion but it wasn't my go to thing.
BF4 it's not combined as well (although I haven't played the expansions) and there's too many vehicles.
Point click boom.
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Point click boom.
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And that is different from shooting a gun how?Tanks take 3-5 shots to kill, assuming they're not being repaired and not moving around at long range.
Not just point and click. Its judging the distance. Where about on the tank you need to hit. etc
Playing as a tanker requires quite a lot of skill to become effective.
Who's repairing infantry then, takes me nearly a full clip to put someone down, not accounting for the dire hit reg.
Im gonna stick to bolt action sniper rifles, actually better with theese than assault rifles, the ol one shot one kill.![]()
And that is different from shooting a gun how?Tanks take 3-5 shots to kill, assuming they're not being repaired and not moving around at long range.
Not just point and click. Its judging the distance. Where about on the tank you need to hit. etc
Playing as a tanker requires quite a lot of skill to become effective.
Tracking my friend.
That's still point click boom.
You won't convince me - I'm from the old school of FPS so to me skill is all about aim and movement. Vehicles are so easy to get kills in on a public server that I don't view it as skilled. It's a different type of play style - one which I don't have any respect for personally.
But that's BF so if somebody is good in a vehicle then good for them.
Tracking, exactly what you do in competitive Tank Combat Rusty. I'm surprised you're so out of touch but i guess you're just stuck in your ways. We can all be like that over certain things.
lol that isn't tracking.![]()
You have to track moving targets and shoot them multiple times. In my book that's tracking.![]()
Tracking is following your target whilst firing. At a high level it's easy enough but to put somebody down in a short time you have to track their head / upper torso. So in a firefight somebody who is good at tracking and aiming would quite comfortably be able to put 3 people down by tracking their moving targets and then switching from target to target. If your tracking isn't up to scratch you'll waste bullets by not hitting the kill zone and then be killed while reloading.
With a tank vs tank you're firing shells so there's no tracking.
You've never participated in competitive long range tank combat on Battlefield 4 then Rusty. Its remarkably similar on tank heavy maps (Silk Road for example) with limited shells to damage your opponent. Using cover, advancing slowly and making every shot count is the key to success and accurate tracking is key.