Caporegime
So you would agree that DX11 is better for anyone considering 4K.
Not necessarily. I'd need to try it on a proper 4k screen, as benchmarks have shown 290X runs 4k fine on Mantle on a proper 4k screen. The problem is resolution scaling uses a lot of vram, more than the 290X has so there you have the performance issue as its using page file to store the textures and why you have the stuttering. Mantle uses more vram than DX, no doubt about it, but how much extra is being used during the resolution scaling is the question.