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***THE BF4 BENCHMARKS THREAD***

Nothing to do with higher fps

What I am saying is there are more shaders outputting at the same time on a 290X, that extra output has got to go somewhere.

It is not like overclocking a GPU where the core goes faster but the amount of info coming out per cycle remains the same so there is no need for extra VRAM providing it is fast enough.

More shaders on a gpu does not equal more vram usage as far as i know.
 
So on 1920x1080 ..high settings , and the game screen blinks on and off ? didnt do that before ..when I was using a 760 4Gig MSI Card , and IF i get into the game its very sluggish with maybe 35fps

on 1440x900 high settings i get around 75 fps , no sluggishness and the game is very playable
 
Have a play with custom settings, you'll find you could leave certain things on ultra provided you drop/kill aa, ao and post.
 
Having upgraded from one 670 to two, the game feels quite different. Although I thought it was smooth before, having a higher frame rate has made the experience a lot better. Some how the IQ has improved. :confused:
 
My 24/7 settings in BF4 now giving mostly constant 60fps (vsync on) with only something like a cruise missile dipping my frames into the mid to high 50's..

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I had CPU spikes again last night but then noticed that the CTE had downloaded a patch update.. after restarting the game the spikes had gone :)

Max VRAM with these settings is around 2.6GB and if Mantle would clear the VRAM after each round i reckon i could do full ultra as the build up of VRAM wouldnt be an issue. But hey both BF4 and Mantle are still in Beta :p

To be honest though i dont see a huge difference image wise with these settings and full ultra.

@Matt.. I changed to RenderDevice.FramePacingMethod 0 and after a good 6-7 rounds of testing it does seem like there is an extra few FPS to be had over RenderDevice.FramePacingMethod 2 :) Cheers for the tip :D

Btw RenderDevice.FramePacingMethod 1 is a stuttery mess and i learned not to change this in game last night as i saw my FPS hit 7 before the whole thing all froze up lol

On a side note.. with my clocks in sig and this warmer weather my GPU has seen 72c in temps. Not bad for an almost 2 year old Dual X 7950 :p
 
Maybe this > THE ORIGIN FULL DOWNLOAD (OF CTE) HAS ISSUES - WE ARE LOOKING INTO THIS

No update for me today but i had a 1.64GB update last night while on the official game.
 
Odd!

Either way the CTE tonight was absolutely glorious. As luck would have it there was a few guys with 100ms+ pings and one guy that was near 300, no lag protection benefiting them, hit regs were brilliant
 
would it make any difference to in game fps if my monitor resolution was different to the resolution I set in BF4 ,or whatever my monitor is set at should be the same in game ?
 
Odd!

Either way the CTE tonight was absolutely glorious. As luck would have it there was a few guys with 100ms+ pings and one guy that was near 300, no lag protection benefiting them, hit regs were brilliant

That's reassuring. I reinstalled windows but maybe ill have to download the CTE again as the main game was horrible when i played last night.
 
At least they made the PROFSAVE_profile seperate from the official one now. I like to test different settings on the CTE without having to change it all back again :)
 
I noticed a new setting in cte as well (might be in the main game but haven't look in its setting for a while).

Mouse sensitivity settings for both infantry and vehicle rather then the one universal setting.
 
I noticed a new setting in cte as well (might be in the main game but haven't look in its setting for a while).

Mouse sensitivity settings for both infantry and vehicle rather then the one universal setting.

Jesus monsieur PG Tips its been like that since launch lol.
 
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