Id upgrade your monitor to go with that card
Yeah i know, but no money at the moment for the computer

Id upgrade your monitor to go with that card
You can't have the high res pack installed if your getting that FPS rate with only a single 580Just played it on DX11 everything maxed out at a resolution of 1680x1050, everything runs like butter on a GTX 580, never below 60fps and it looks great too!
You can't have the high res pack installed if your getting that FPS rate with only a single 580
Guys, I need help.
Installed DX11 patch and high res texture..etc
I have MSI 580 Twin FrozR II and 2500K @ stock, memory @ stock.
after 10mins of gameplay, green dots appear all over the screen then the game goes to black screen then crysis2.exe crashes.
I have similar problem to this guy:
http://www.youtube.com/watch?v=JvIViG43Z6M
I tested DX11 with Metro and its running fine, BC2 running without any issue at DX11.
If I disable DX11 in crsis2 menu, then the game works without crashing ?
Any ideas ?
Edit: Afterburner temp = 59c max,
core voltage = 1025
Sounds like the game is causing the drivers to crash, probably a memory leak. Wait for new nvidia drivers?
You can't have the high res pack installed if your getting that FPS rate with only a single 580
having this small problem
look at the texture on the wall with door as i move back and forth
now do i fix this
using a 570 and 275.33 drivers and all settings are on ultra this happens on both dx11 and dx9
im sure a control panel setting can fix this im just not sure what
remember i dont think its restricted to crysis 2 as ive seen similar things in other games
thanks
Aside from the few excessively tessellated objects, there's one very odd design "feature" -- the entire water surface from the harbor is extended well beyond the shore inland beneath the city. Although not rendered, the tessellation workload for all this wasted geometry still has to be performed, and as expected the Radeons are much more sweated by this extra load:
having this small problem
in fact ive noticed this problem in many other games for years just never tried to solve it
its hard to explain so please watch this video
(720p @ fullscreen is best)
look at the texture on the wall with door as i move back and forth
now do i fix this
using a 570 and 275.33 drivers and all settings are on ultra this happens on both dx11 and dx9
im sure a control panel setting can fix this im just not sure what
remember i dont think its restricted to crysis 2 as ive seen similar things in other games
thanks
Seems theres some cheesiness going on in Crysis 2 with tessellation:
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Thats a clever way to give Nvidia cards an advange. Crytek I am impressed.
Not that clever if its already been discovered. The new cap should help matters though.
True but it is clever in that the actual game wont look any different it just runs worse on the AMD cards.
When is the new CAP do you know?
Seems theres some cheesiness going on in Crysis 2 with tessellation:
![]()
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and i doubt its there to make amd's sweat more as it will also do the same to nvida cards its just poor optimisation at the end of the day nothing else ....
It will rob the nvidia cards of peformance but it'll hit the amd cards harder, so the nvidia cards will appear to handle the game better due to what appears to be a cheap trick.
And i find it hard to believe that the way its implemented ingame is the way it has to be. Is it so hard for them to tell the engine what areas should have tessellation and what areas shouldn't?