The Last of Us Remake | March 28th 2023

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Update to my post on last page https://forums.overclockers.co.uk/t...arch-28th-2023.18953377/page-28#post-36306594

......Played for a couple of hours today: zero crashes, zero issues, perfect smooth peformance and camera panning (with gamepad, mouse still has horrific 'jitter'), zero hitching/ judder/ stutter and Gsync/VRR working just like it should do.

If you've got the PC specs for it (a lot of Vram and Ram is likely key) then I highly recommend doing as suggested in my previous post.
 
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This is probably the worst performing game ever. I cannot think of a game that released in such a bad state before. Totally unplayable on 3070, it feels like my PC is 10 years old or more.
 
Had 2 crashes so far but found out why, at least for me on my end and it was down to switching dlss modes during gameplay, if I don't change any settings including dlss on a fresh start of the game, zero crashes now and that is with a 3080 (studio drivers), 5800x3d, 32gb ram @ 3440x1440 with maxed settings except the environment and decal quality lowered to high and dlss performance mode, lovely and smooth with the xbox controller.
 
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I'm about 6 hour into the game. Many crashes, DLSS crashes game after a couple minutes like everyone else.. Had a few crashes running native after patches...

10700k @ 4.95ghz with average 80% CPU Usage, seems outrageously high to me!

Mouse smoothness is really ruining the experience for me.. Around 90FPS average on a water-cooled clocked FE 3080 1440p Custom high'ish settings to maxed vram.

Unacceptable if you ask me... A friend of mine is running this on a brutal 13900k 4090 setup, says it runs perfect in 4k. If this game needs these kinda specs, then they should have released it in 2025
 
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Strange, mine is running quite nicely. Initial crashes before the patches, but since then it's been plain sailing. 16gb system ram and a 3060ti 8gb so using dlss performance. Got facial and environment on medium and it still looks good to my old eyes
 
Update to my post on last page https://forums.overclockers.co.uk/t...arch-28th-2023.18953377/page-28#post-36306594

......Played for a couple of hours today: zero crashes, zero issues, perfect smooth peformance and camera panning (with gamepad, mouse still has horrific 'jitter'), zero hitching/ judder/ stutter and Gsync/VRR working just like it should do.

If you've got the PC specs for it (a lot of Vram and Ram is likely key) then I highly recommend doing as suggested in my previous post.

I tried following what you said and went back to 528.49 and it was awful for me... like really awful. However, I think you said about it having to be pre-hot fixes, but I don't believe there's a way of reverting the game to pre-hot fix? On the latest nvidia driver with the hot fixes it's pretty much playable for me now, with only the occasional stutter. However, it is crashing, sometimes as quickly as ten mins into a game, sometimes lucky enough to last 30 mins or so without a crash.
 
no crashes yet, would like to crank it up more, but cant with a 2080 super gpu, mostly medium settings, would like to go for a better card but not at current pricing, trying to hold out for a 5000 series or maybe 4090 ti if it gets released
 
For everyone also seeing the mouse movement judder (basically everyone lol), what mouse are you with? I am wondering if it's not translating a standard 500Hz input properly, vs say a 1000Hz polling rate mouse. Those are typically only on gaming mice whether wireless or wired. I have an Endgame wireless gaming mouse coming next week so can test this myself, but figured I'd see if anyone here has a mouse with 1000Hz polling rate and also sees the judder there? I know gaming controllers have fast polling hence the curiosity.
 
For everyone also seeing the mouse movement judder (basically everyone lol), what mouse are you with? I am wondering if it's not translating a standard 500Hz input properly, vs say a 1000Hz polling rate mouse. Those are typically only on gaming mice whether wireless or wired. I have an Endgame wireless gaming mouse coming next week so can test this myself, but figured I'd see if anyone here has a mouse with 1000Hz polling rate and also sees the judder there? I know gaming controllers have fast polling hence the curiosity.
My mouse has 1000hz polling and I don't have any juddering issues, I mostly play with controller though tbf, but I've tested mouse in a few scenarios and it's been fine.
 
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Ok that's really interesting thanks, so both of you have no mouse camera panning judder and you both have 1000Hz mice. If next week when the Endgame arrives I also see no judder then we will have come to the bottom of this issue, and whatever they do to fix it should also apply to Uncharted and any other game that also has mouse camera judder. I will install Uncharted next week to double check if TLoU is sorted for me with 1000Hz too.

Edit* My review on Neowin is complete, should hopefully go live Sunday daytime to hit a nice readership :cool: - Not seen any other outlet publish a review yet, so this could be good!

Also:

c6aFPi8.png


Edit*

"A hotfix addressing jittering on mouse-controlled camera movement, some crashes, and more for The Last of Us Part I on PC is slated for Tuesday. A larger patch with additional fixes will be deployed later in the week.
 
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For everyone also seeing the mouse movement judder (basically everyone lol), what mouse are you with? I am wondering if it's not translating a standard 500Hz input properly, vs say a 1000Hz polling rate mouse. Those are typically only on gaming mice whether wireless or wired. I have an Endgame wireless gaming mouse coming next week so can test this myself, but figured I'd see if anyone here has a mouse with 1000Hz polling rate and also sees the judder there? I know gaming controllers have fast polling hence the curiosity.
My mouse has 1000hz polling and I don't have any juddering issues, I mostly play with controller though tbf, but I've tested mouse in a few scenarios and it's been fine.
No mouse judder here.. I'm using an ASUS ROG KERIS Wireless

Using a Logitech Lightspeed wireless G703 here which has 1000Hz rate - sorry to spoil the party but there is mouse jitter for sure when camera panning around. Controller panning however is perfectly smooth (if using a non-Xinput device) and helps to illustrate the difference.

I genuinely think a lot of people just don't see stutters/ hitching/ jitter, or just aren't bothered by it. For me it's THE most annoying and most noticeable thing that's wrong with current PC gaming at the mo.
 
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