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10GB vram enough for the 3080? Discuss..

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You seem to be of the same school of numbers as debunker. As earlier in the posts above you said one person, which turned out to be way more than that. Now your saying its a couple of games, which again is way more than that. Stop trying to be a politician about it and accept that it happens. The list will only grow.

#blameitonlocalsystem
#blameitonthegame
Find a random video online, use that as 'evidence' to point towards a supposed issue. Then ask me to explain it. Case closed I guess? :cry:

Let's dig in to that one a little bit again to remind ourselves what actually happened. Pay special attention to the frame time overlays, because only one of them is showing bad frame times associated with VRAM saturation. ;)

3080
DZ2oKFM.png

6900 XT
l4eR05t.png

Local system issues indeed. :cry:
 
Funny timing mentioning doom videos, AMDMatt definitely doesn't have me on ignore it seems @TNA :cry:

Thanks for linking my video on doom too, people will be able to watch for themselves to see the 3080 10gb "********" itself..... oh wait :D Is it any wonder amd aren't doing as well when their own employees don't seem to understand allocation :p

PS. still waiting on you to show some scenes where ray tracing is used to see how the fps compares as your footage conveniently cuts of before getting to them more RT intensive areas.... ;) Maybe this is why you aren't?

nx8YcIB.png

For those interested in seeing the dlss version too, as always I recommend DLSS even if you are pushing the fps high enough for better motion clarity and better temporal stability over native+AA:


Funny how when we find videos showing issues on said brand, it's considered a "random video" yet the very youtuber in reference here has 22.7k subscribers:


Wasn't the same said about bang4buck too because he showed amds issues with ray tracing not rendering properly? :cry:

But no ladies and gentlemen, we should be taking amd reps word instead

Absolute gold this, of to fill up the popcorn :D

So as a GPU ages and starts to run of of steam you may have to turn down some setting thats ok. When a card starts to hit a VRAM limit you may have to turn down some settings and some people in this thread, the people that dont even have the card are pretty much NO THATS NOT ALLOWED!!1.

If one could not play games at all because of VRAM limit you might have a point.

My 2070s when I had it which is pretty much a 1080ti in performance tapped out multiple times way before the VRAM ever became an issue when cranking settings and this wasnt in the latest games. I cant see how the 11GB on the 1080ti would really give it any more life then a 2070s and the 2070s can do DLSS/RT.

Few understand.
 
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I know it'll be mentioned and probably is above or in previous posts, but the lesser RT effects claim was debunked a while back but I know some folk (well just one person tbf) still like to push it.

To be perfectly honest, it was the only reason I bought a second 3090 so that I could properly test it myself. By doing that I was able to verify that RT in FC6, Doom Eternal, Bright Infinite, and Ghost Wire Tokyo look exactly the same regardless of whether you use a AMD or Nvidia RT capable GPU. Here is a link to the Ghostwire testing I did.

If it was a genuine issue, it would be reported by actual end users via the Bug Report Tool (there were zero submissions on it). And truly if is was a genuine issue, we'd want to fix it. So don't believe everything you read from someone with a clear agenda to paint things in a constant negative light.
 
So as a GPU ages and starts to run of of steam you may have to turn down some setting thats ok. When a card starts to hit a VRAM limit you may have to turn down some settings and some people in this thread, the people that dont even have the card are pretty much NO THATS NOT ALLOWED!!1.

This is the thing I find most interesting about this discussion.

It's as if the issue is more about e-peen than performance.
 
This is the thing I find most interesting about this discussion.

It's as if the issue is more about e-peen than performance.
It's always been acknowledged that it was only a issue in certain specific circumstances for the most part, eg 4K max settings with the HD Texture pack. Although Bill and others have said it happens below 4K too, I'll take their word for it on that.

The trouble is you have people moving the goal posts regarding what was originall said and debated, and denying it's even an issue in the example provided and verified by actual owners.

I've posted this before, but here is the circle we go through in this thread and why it still lives on to this day. :D
  • 3080 owner/forum user asks for an example where 10gb is not enough.
  • Example provided. (Far Cry 6 4K/Max Settings with HD Texture pack).
  • A few 3080 owners’ debate/deny provided example.
  • Provided example validated by tech press outlets, game developer and 3080 owners.
Once we've reached this stage, one of two things can occur, acceptance or denial.
  • Acceptance
  • 3080 owners confirm the following issues using the actual example provided:
    • FPS collapses down to single digits/Low FPS.
    • Bad frame times/stuttering.
    • Resolved by disabling the HD Texture Pack.
    • Resolved by using FSR.
  • Denial
  • 3080 owner enters the thread and proclaims one or more of the following:
    • Local system issue/game runs fine for me (in my two minute video recording).
    • Tech press examples not valid, as HUB did not see any issue when using lower than maximum settings in their 30 second benchmark run.
    • Provided example does not count as game is buggy/poor and or provided example does not count because a different game only uses 8GB or less of memory at 4K max settings.
    • I don't play the provided example, at the resolution and settings required/I only game below 4K/use image reconstruction/lower image quality settings, based on that I have always run out of grunt before memory.
    • Must be a game issue/developers will fix it eventually.
  • The cycle will start over when one or both of the following happens again.
    • A new owner/user enters the discussion to ask for an example where 10GB is not enough.
    • There is a new game released that may require more than 10GB of video memory at 4K maximum settings.
 
Everyone is aware of "turn down settings". Once again, misinterpreting the topic.

This was covered and mentioned in a few threads where playing at higher resolutions will push you into that territory. As I have posted before, and will do so again, if your not taxing the card (by running at regular 1440p or lower) you wont see issues lol. Once these users start upgrading their displays - you will catch up.

The trouble is you have people moving the goal posts regarding what was originall said and debated, and denying it's even an issue in the example provided and verified by actual owners.

Precisely. The people that interject being gnarly that own a 3080 likely have not read the hundreds of pages where the debunkers stir the pot.
 
My 3080 has to run lowered settings now and it has nothing to do with vram.

Is the need to lower settings bad or not?
So based on the circle chart posted above you fall into this category.
  • I don't play the provided example, at the resolution and settings required/I only game below 4K/use image reconstruction/lower image quality settings, based on that I have always run out of grunt before memory.
So the provided example asked for is not relevant to you then.
 
I know it'll be mentioned and probably is above or in previous posts, but the lesser RT effects claim was debunked a while back but I know some folk (well just one person tbf) still like to push it.

To be perfectly honest, it was the only reason I bought a second 3090 so that I could properly test it myself. By doing that I was able to verify that RT in FC6, Doom Eternal, Bright Infinite, and Ghost Wire Tokyo look exactly the same regardless of whether you use a AMD or Nvidia RT capable GPU. Here is a link to the Ghostwire testing I did.

If it was a genuine issue, it would be reported by actual end users via the Bug Report Tool (there were zero submissions on it). And truly if is was a genuine issue, we'd want to fix it. So don't believe everything you read from someone with a clear agenda to paint things in a constant negative light.

It was debunked as not being an issue in the "present" time, that doesn't rule it out that it "might" have very well been an issue on "launch" as attested to by your very own footage in FC 6:

hcdYfZP.png


5uL7LGo.png

Your latest run with the 6900xt:

CBvDj00.png


So seems it was a game(s) or/and amd thing.

Can you explain that? Waiting for the "I was using different encoding settings" excuse :cry:

On bang4buck video you had several people noting the issue as well as several other videos from different users showing the issues in several games.




This is the thing I find most interesting about this discussion.

It's as if the issue is more about e-peen than performance.

That or I like to think of it as justifying the 3090 purchase or a ploy from an amd employee ;) After all coming from the same guy who claimed gsync adds input lag...... :cry:

It's always been acknowledged that it was only a issue in certain specific circumstances for the most part, eg 4K max settings with the HD Texture pack. Although Bill and others have said it happens below 4K too, I'll take their word for it on that.

The trouble is you have people moving the goal posts regarding what was originall said and debated, and denying it's even an issue in the example provided and verified by actual owners.

Who has denied Bill etc. have issues? Bill even stated he isn't 100% convinced it's a vram issue. It's called looking at the bigger picture i.e. why are 3090s suffering too, why does the fps for tommy etc. plummet to 1-3 fps despite never seeing this behaviour in other scenarios where the vram is the limitation?

Everyone is aware of "turn down settings". Once again, misinterpreting the topic.

This was covered and mentioned in a few threads where playing at higher resolutions will push you into that territory. As I have posted before, and will do so again, if your not taxing the card (by running at regular 1440p or lower) you wont see issues lol. Once these users start upgrading their displays - you will catch up.



Precisely. The people that interject being gnarly that own a 3080 likely have not read the hundreds of pages where the debunkers stir the pot.

Funny thing is said owners of 3080s who are speaking up do own 1440P high refresh rate displays as well as 4k displays :cry:

Posting questions and asking for evidence to back up said claims is now called "stirring the pot", thread keeps on delivering, you got any popcorn left @TNA :cry:

My 3080 has to run lowered settings now and it has nothing to do with vram.

Is the need to lower settings bad or not?

Another "owner" speaking out and pointing out the obvious, watch as this conveniently gets ignored by the same old people and same old people keep on "insisting" that there is loads of peoples and loads of games affected ;)
 
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So based on the circle chart posted above you fall into this category.
  • I don't play the provided example, at the resolution and settings required/I only game below 4K/use image reconstruction/lower image quality settings, based on that I have always run out of grunt before memory.
So the provided example asked for is not relevant to you then.
You didn’t answer my question. And I am running at 4k.

Is the need to lower settings bad or not?
 
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You didn’t answer my question.

Is the need to lower settings bad or not?
Didn't realise you were asking me, but only you can answer that question, I can't answer it for you as I don't use your system or know what games you play.

However, what I can tell you is that I play different games at different settings depending on the type of game. For example, Warzone I run at the lowest IQ settings to get the highest possible FPS for a competitive edge.

Whereas something like Red Dead Redemption 2, I'll run at maximum settings for the extra IQ as pure FPS are not as important as in Warzone.

I wouldn't class either as bad, it's just personal preference and everyone's is different. What I will say though is that VRAM is not a consideration for me as I have a 12GB and a 16GB graphics card. That might be a consideration for you however, if you used the example that was provided at the resolution and settings suggested.
 
This is the thing I find most interesting about this discussion.

It's as if the issue is more about e-peen than performance.

Do you really believe this? Do you really believe that those of pushing for more than 8GB of VRam on £600 MSRP GPU's are just doing it because we want to say we have more than 8GB on the card? Along with everyone one else who bought one?

What i really cannot get my head around is why a small minority of people are so vehemently protective over Nvidia. To me it looks a form of madness.
 
Woopeee we can demonstrate the workflow which has been kindly put together by evil naysayers (because the debunkers just sit there and add nothing). Well done @LtMatt for explaining what has been there for months.

Do you really believe this? Do you really believe that those of pushing for more than 8GB of VRam on £600 MSRP GPU's are just doing it because we want to say we have more than 8GB on the card? along with everyone one else who bought one?

What i really cannot get my head around is why a small minority of people are so vehemently protective over Nvidia. To me it looks a form of madness.

Exactly... [no they must be bitter people that don't own the card]
 
Do you really believe this? Do you really believe that those of pushing for more than 8GB of VRam on £600 MSRP GPU's are just doing it because we want to say we have more than 8GB on the card? Along with everyone one else who bought one?

What i really cannot get my head around is why a small minority of people are so vehemently protective over Nvidia. To me it looks a form of madness.

This does seem to boil down to: "My buffer is bigger than yours."
 
You seem to be of the same school of numbers as debunker. As earlier in the posts above you said one person, which turned out to be way more than that. Now your saying its a couple of games, which again is way more than that. Stop trying to be a politician about it and accept that it happens. The list will only grow.

#blameitonlocalsystem
#blameitonthegame
Of course the list will grow once newer AAA games come out and require more powerful hardware, the settings will need to be lowered for any of the Gpus from this generation but to think the 3080 is a special case is folly infact dropping settings for the higher frames to maintain 60fps will also reduce VRAM use so you could argue that anything above 10gb will just see even more VRAM wasted than it is already and don't forget you are paying a large premium for that VRAM.

As cards age it's the raster performance rather than the VRAM which becomes the main bottleneck.
 
@Joxeon you can scower the threads I have posted and you will find the only points I have made historically regarding vram have been about 4k or UW 1440p. There is a massive difference though from one person and a couple of games to the reality. All people do in your scenario is ignore the frequency and pretend it does not exist. If your gaming on other conditions it has nothing to do with what I have been mentioning and all is good with the world! :p
 
@Twinz so with your high end components why would your even care? does your E-Peen just want to pull the ladder up for everyone else? You paid the most so you, not the rest of us have the right to it?

It is the retort of the minority select when they have lost an argument on the interwebs so stray into personal digs clutching at straws.
 
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