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I wouldn't be concerned about it being too arcadey. The rewind and other features will be optional settings at the cost of how many credits a race is worth, just like the racing line markers in Forza 2.
Drifting isnt racing, not to me and im not even interested in the drifting trials on GT5P. Yes it is a very big part of the FM2 community as the user video example showed that, sorry i dont want to create drift videos of impossible moves, i just want to enjoy racing and preferrably with more than 7 competitors...
Seems a shame but honestly SHIFT could prove to offer better racing than this?
I never get why chase view doesn't get enough love in these games. I almost always use it because when cars look this good I want to see them, rather than just a bonnet of in car.
I guess it's a habit I've carried over since daytona.
In all the excitement I forgot to mention - has anyone seen mentions of a in-car dashboard view?
The first few vids were rather dull, just a bunch of cars spinning around, sod that so I hardly paid any attention to them after a good few seconds of viewing. Ta.I take you haven't watched the videos, dash views are there.
moan, moan, drip, moan <snip>
It just isn't going to be GT5 is it? ..
Seriously, what's the difference between 800 cars and 400+ cars? I found the 200 and odd in Forza 2 to be overwhelming and I never got anywhere near driving them all.
It's nice to have the choice of course, but really it's just a boasting stat and most people won't actually care in the full game.
To be fair to Mr Latte when Forza 2 came out he was the biggest champion of it on OCuk by far, especially in comparison pictures etc with GT5.
He's just very very into every detail of a driving game.
Must admit I hadn't noticed there was again no talk of weather
I just hope there is more AA used on the cars than in forza 2 and it looks abit nicer , i loved forza 2's presentation - auction house - car modding and all the cars handling etc but thought the gfx's was abit of a letdown , will have to send another muscle car over to timbrad and let him work his tuning magic on it .
It just isn't going to be GT5 is it?
I would like 20 cars on track, 800 cars, weather, day/night racing etc, but only if they didn't have to compromise on other areas.. PD/Turn 10/et al have to have compromises on features etc, and its the mix of features that us as consumers have to pick which suits us..
With regards to FM3 being arcadey and concerning you, I wouldn't worry at all.
They've announced improved physics, including advanced tyre deformation physics, and that is the main thing. Sure, they've added 'assists' to allow a wider audience appeal, but if you are clearly happy that GT5 (as an example only) has the ability to dumb things down for casual users, they I see no real difference.. they've expanded it both ends by the statements made so far..
Lets not forget that despite our own preferences for how FM2 and inevitably GT5P stack up against each other with regards to physics, Inside Sim Racing said FM2 edged GT5P on physics, and if FM3 is as improved as Turn 10 suggested, then I'm sure it's going to be also closely matched to GT5 when it comes out (assuming they up the physics somewhat themselves).
Graphics, I think all will agree that on a lot of levels, GT5 is always going to be the 'best'.. however, lets not do injustice to FM3, it still is a huge step up from FM2, and much much closer to GT5 on many levels and it's only taken 2 years! with the added feature of cars flipping (requiring modelling underneath the cars), user livery, full visual upgrades, and cube maps reflecting other cars, to make a song and dance about it not being 'the best' would be a little harsh.
I have some reservations myself, I would have preferred they had addressed some of the points you raised, but I am in no doubt (and lets see over the coming weeks), that this may well be on balance the 'definitive' car racing game on consoles this generation (See what I did thar )
NFS Shift could be another good title for us hardcore racers.. I have been disappointed with Race Pro, which has the next step up in physics again, but sadly compromised too much on framerate (not even 30fps most of the time)..
The rumour from an alledged employee on a forum the other day was no weather, no day/night, no active aero, and a lot of 'tuner' cars missing all due to deadline contraints..
And Mr Latte is entitled to his opinion, but for me, it's swung far to wildly to GT5 with the emphasis almost always on graphics these days..